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General Tabletop Discussion
*Pathfinder & Starfinder
DM's word is final... and illogical?
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<blockquote data-quote="JamesonCourage" data-source="post: 5477434" data-attributes="member: 6668292"><p>He is making changes to him game, obviously. It's a homebrew setting. In homebrew setting, normal rules don't necessarily apply. For all you know, a Wish was involved, blocking your dragon side from developing. For all you know, both parents polymorphed into human forms before you were conceived, and that makes it so that you are a human child in this setting.</p><p></p><p>There are plenty -and I mean, <em>plenty</em>- of explanations as to why you are what you are. You don't know in-game, but if you want to know, <em>have your character look into it.</em> You're obviously nothing that gives you stats (like a half-dragon), unless somehow it's been magically altered (you do have magical amnesia, after all).</p><p></p><p><em>That</em> is where Knowledge checks come in. It may not change your stats, but it might explain on a high enough (appropriate) check how something like you could come to exist. It may not give you all the answers, it might only give you an idea.</p><p></p><p>I have a feeling, though, that if the GM wanted you to have some sort of magical amnesia, he has a plan in mind. You're headed somewhere, and you looking into your heritage makes sense as a story hook. Especially after meeting your father.</p><p></p><p>Side note... your father dying in one blow could be explained away, too. Assassin death attack, and he rolled a natural 1, for example. There are ways for things to be explained, and it seems to me that you are pretty set on thinking there aren't. It's a possibility, however, that he has nothing in mind, and he's winging it as he goes along. And in my mind, there's nothing wrong with that, either.</p><p></p><p>tl;dr: Your character is not entitled to know his heritage when he has amnesia. Period.</p></blockquote><p></p>
[QUOTE="JamesonCourage, post: 5477434, member: 6668292"] He is making changes to him game, obviously. It's a homebrew setting. In homebrew setting, normal rules don't necessarily apply. For all you know, a Wish was involved, blocking your dragon side from developing. For all you know, both parents polymorphed into human forms before you were conceived, and that makes it so that you are a human child in this setting. There are plenty -and I mean, [I]plenty[/I]- of explanations as to why you are what you are. You don't know in-game, but if you want to know, [I]have your character look into it.[/I] You're obviously nothing that gives you stats (like a half-dragon), unless somehow it's been magically altered (you do have magical amnesia, after all). [I]That[/I] is where Knowledge checks come in. It may not change your stats, but it might explain on a high enough (appropriate) check how something like you could come to exist. It may not give you all the answers, it might only give you an idea. I have a feeling, though, that if the GM wanted you to have some sort of magical amnesia, he has a plan in mind. You're headed somewhere, and you looking into your heritage makes sense as a story hook. Especially after meeting your father. Side note... your father dying in one blow could be explained away, too. Assassin death attack, and he rolled a natural 1, for example. There are ways for things to be explained, and it seems to me that you are pretty set on thinking there aren't. It's a possibility, however, that he has nothing in mind, and he's winging it as he goes along. And in my mind, there's nothing wrong with that, either. tl;dr: Your character is not entitled to know his heritage when he has amnesia. Period. [/QUOTE]
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DM's word is final... and illogical?
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