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DM's: You player just had a great idea...
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<blockquote data-quote="Telperion" data-source="post: 1403727" data-attributes="member: 15711"><p>The players are a bunch of nobles that have a community of farmers, craft masters and such to "lord" over. Over the last half a'dozen sessions they have been experiencing political, social and physical assaults that are meant to deteriorate the standing of their noble house and the trust that the characters enjoy between their loyal subjects and themselves. </p><p>Further more there has already been one attempt at a halfling-uprising (didn't work, because the players grabbed their cleric at a crucial moment). </p><p></p><p>Now the characters are hosting a funeral at their fair town, and they are worried that one (or more) of the visiting nobles coming to the funeral will be assassinated. This would, of course, look very bad all by itself, but when added to all the other bad stuff that has been going around for the last few weeks (in-game time) it amounts to a whole lot worse.</p><p></p><p>So, I have already designed a traditionalist assassin from the Cult of Ancients to do the job. One of the characters' enemies is paying a whole lot of money to tarnish their reputation once and for all. After this they'll probably be "lording" over a bunch of peasants in Varuba (a border duchy that isn't quite so glorious as the duchy the characters are currently living in), and count themselves lucky for keeping their Patents of Nobility.</p><p></p><p>I don't think I'll kick them out of Arminoff just yet, but it will be very bad if the characters don't stop the assassin.</p></blockquote><p></p>
[QUOTE="Telperion, post: 1403727, member: 15711"] The players are a bunch of nobles that have a community of farmers, craft masters and such to "lord" over. Over the last half a'dozen sessions they have been experiencing political, social and physical assaults that are meant to deteriorate the standing of their noble house and the trust that the characters enjoy between their loyal subjects and themselves. Further more there has already been one attempt at a halfling-uprising (didn't work, because the players grabbed their cleric at a crucial moment). Now the characters are hosting a funeral at their fair town, and they are worried that one (or more) of the visiting nobles coming to the funeral will be assassinated. This would, of course, look very bad all by itself, but when added to all the other bad stuff that has been going around for the last few weeks (in-game time) it amounts to a whole lot worse. So, I have already designed a traditionalist assassin from the Cult of Ancients to do the job. One of the characters' enemies is paying a whole lot of money to tarnish their reputation once and for all. After this they'll probably be "lording" over a bunch of peasants in Varuba (a border duchy that isn't quite so glorious as the duchy the characters are currently living in), and count themselves lucky for keeping their Patents of Nobility. I don't think I'll kick them out of Arminoff just yet, but it will be very bad if the characters don't stop the assassin. [/QUOTE]
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