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DM's: You player just had a great idea...
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<blockquote data-quote="Stahn Li" data-source="post: 1405409" data-attributes="member: 11025"><p>I would not use the idea</p><p></p><p>You see you forget rule #1 of creative theft -- don't get caught.</p><p></p><p>When you steal an idea you have to make sure its from an obscure source or only steal a few elements of it that the actual theft is unrecognizable. Once a player suggested an idea it instantly became "trite" and if you were to use it effectivly, you would have to alter or change the circumstances significantly.</p><p></p><p>Of course a constant defense to being trite is humor</p><p></p><p>If I really wanted to swipe the idea, I would try to do so in a humorous manner. Here are some examples.</p><p></p><p>If the actual player said the idea out loud perhaps a spy of the villian overheard it and brought it to the villian</p><p></p><p>Maybe this idea becomes a back up plan for the villian, who when he executes it he constantly comments on how he only is using it because he is desperate, and that is really and idea that only an idiot would come up with.</p><p></p><p>Also as a DM I wouldn't want to penalize PC's for thinking about and discussing villians possible plots. In my campaigns some for thought wuld help the party greatly but usually instead the just draw swords and rush in, even missing several significant plot points.</p><p></p><p>Bottom line is don't steal the idea unless you can do so in a very clever way.</p></blockquote><p></p>
[QUOTE="Stahn Li, post: 1405409, member: 11025"] I would not use the idea You see you forget rule #1 of creative theft -- don't get caught. When you steal an idea you have to make sure its from an obscure source or only steal a few elements of it that the actual theft is unrecognizable. Once a player suggested an idea it instantly became "trite" and if you were to use it effectivly, you would have to alter or change the circumstances significantly. Of course a constant defense to being trite is humor If I really wanted to swipe the idea, I would try to do so in a humorous manner. Here are some examples. If the actual player said the idea out loud perhaps a spy of the villian overheard it and brought it to the villian Maybe this idea becomes a back up plan for the villian, who when he executes it he constantly comments on how he only is using it because he is desperate, and that is really and idea that only an idiot would come up with. Also as a DM I wouldn't want to penalize PC's for thinking about and discussing villians possible plots. In my campaigns some for thought wuld help the party greatly but usually instead the just draw swords and rush in, even missing several significant plot points. Bottom line is don't steal the idea unless you can do so in a very clever way. [/QUOTE]
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