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dnd 3.5 - Challenge my party.
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<blockquote data-quote="pawsplay" data-source="post: 4980388" data-attributes="member: 15538"><p>If they are firing off True Strike and using circlets and stuff against fairly medium CR opponents, then it sounds like the system is working fine. They are still using resources, even if they aren't losing hit points. </p><p></p><p>Dragons are good, but for a well-tuned party, I would say that a nice CR for a solo monster they have some forewarning with is APL +5. </p><p></p><p>The key is to activate their weaknesses without bowling them over. Against these guys, consider a gang of LE dwarf monks with that tactical feat that negates power attack damage. How about multiple regenerating monsters? True strike may take out a couple, but the rest should provide some amusement.</p><p></p><p>And for the record, in 25 years of gaming, I only ever fudged one DM die roll, and that wasn't to preserve my precious NPCs.</p></blockquote><p></p>
[QUOTE="pawsplay, post: 4980388, member: 15538"] If they are firing off True Strike and using circlets and stuff against fairly medium CR opponents, then it sounds like the system is working fine. They are still using resources, even if they aren't losing hit points. Dragons are good, but for a well-tuned party, I would say that a nice CR for a solo monster they have some forewarning with is APL +5. The key is to activate their weaknesses without bowling them over. Against these guys, consider a gang of LE dwarf monks with that tactical feat that negates power attack damage. How about multiple regenerating monsters? True strike may take out a couple, but the rest should provide some amusement. And for the record, in 25 years of gaming, I only ever fudged one DM die roll, and that wasn't to preserve my precious NPCs. [/QUOTE]
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