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dnd 3.5 - Challenge my party.
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<blockquote data-quote="mhensley" data-source="post: 4980545" data-attributes="member: 1604"><p>Try a couple of these-</p><p></p><p>Advanced Dread Wraith</p><p>Large Undead (Incorporeal)</p><p>Hit Dice: 32d12 (208 hp)</p><p>Initiative: +13</p><p>Speed: Fly 60 ft. (good) (12 squares)</p><p>Armor Class: 27 (-1 size, +9 Dex, +9 deflection), touch 27, flat-footed 18</p><p>Base Attack/Grapple: +16/-</p><p>Attack: Incorporeal touch +24 melee (2d6 plus 1d8 Constitution drain)</p><p>Full Attack: Incorporeal touch +24 melee (2d6 plus 1d8 Constitution drain)</p><p>Space/Reach: 10 ft./10 ft.</p><p>Special Attacks: Constitution drain, create spawn</p><p>Special Qualities: Darkvision 60 ft., daylight powerlessness, incorporeal traits, lifesense 60 ft., undead traits, unnatural aura</p><p>Saves: Fort +10, Ref +21, Will +22</p><p>Abilities: Str 0, Dex 28, Con 0, Int 17, Wis 18, Cha 28</p><p>Skills: Diplomacy +35, Hide +35, Intimidate +35, Knowledge (religion) +35, Listen +35, Search +35, Sense Motive +35, Spot +35, Survival +12 (+6 following tracks)</p><p>Feats: Ability Focus (Constitution drain), Alertness, Blind-Fight, Combat Reflexes, Combat Expertise, Dodge, Improved Initiative, Improved Natural Attack (incorporeal touch), Lightning Reflexes, Mobility, Spring Attack, Whirlwind Attack</p><p>Environment: Any</p><p>Organization: Solitary</p><p>Challenge Rating: 15</p><p>Treasure: None</p><p>Alignment: Always lawful evil</p><p></p><p>Lifesense (Su)</p><p>A dread wraith notices and locates living creatures within 60 feet, just as if it possessed the blindsight ability. It also senses the strength of their life force automatically, as if it had cast deathwatch.</p><p></p><p>Constitution Drain (Su)</p><p>Living creatures hit by a dread wraith's incorporeal touch attack must succeed on a DC 29 Fortitude save or take 1d8 points of Constitution drain. The save DC is Charisma-based. On each such successful attack, the dread wraith gains 5 temporary hit points.</p><p></p><p>Create Spawn (Su)</p><p>Any humanoid slain by a dread wraith becomes a wraith in 1d4 rounds. Its body remains intact and inanimate, but its spirit is torn free from its corpse and transformed. Spawn are under the command of the wraith that created them and remain enslaved until its death. They do not possess any of the abilities they had in life.</p></blockquote><p></p>
[QUOTE="mhensley, post: 4980545, member: 1604"] Try a couple of these- Advanced Dread Wraith Large Undead (Incorporeal) Hit Dice: 32d12 (208 hp) Initiative: +13 Speed: Fly 60 ft. (good) (12 squares) Armor Class: 27 (-1 size, +9 Dex, +9 deflection), touch 27, flat-footed 18 Base Attack/Grapple: +16/- Attack: Incorporeal touch +24 melee (2d6 plus 1d8 Constitution drain) Full Attack: Incorporeal touch +24 melee (2d6 plus 1d8 Constitution drain) Space/Reach: 10 ft./10 ft. Special Attacks: Constitution drain, create spawn Special Qualities: Darkvision 60 ft., daylight powerlessness, incorporeal traits, lifesense 60 ft., undead traits, unnatural aura Saves: Fort +10, Ref +21, Will +22 Abilities: Str 0, Dex 28, Con 0, Int 17, Wis 18, Cha 28 Skills: Diplomacy +35, Hide +35, Intimidate +35, Knowledge (religion) +35, Listen +35, Search +35, Sense Motive +35, Spot +35, Survival +12 (+6 following tracks) Feats: Ability Focus (Constitution drain), Alertness, Blind-Fight, Combat Reflexes, Combat Expertise, Dodge, Improved Initiative, Improved Natural Attack (incorporeal touch), Lightning Reflexes, Mobility, Spring Attack, Whirlwind Attack Environment: Any Organization: Solitary Challenge Rating: 15 Treasure: None Alignment: Always lawful evil Lifesense (Su) A dread wraith notices and locates living creatures within 60 feet, just as if it possessed the blindsight ability. It also senses the strength of their life force automatically, as if it had cast deathwatch. Constitution Drain (Su) Living creatures hit by a dread wraith's incorporeal touch attack must succeed on a DC 29 Fortitude save or take 1d8 points of Constitution drain. The save DC is Charisma-based. On each such successful attack, the dread wraith gains 5 temporary hit points. Create Spawn (Su) Any humanoid slain by a dread wraith becomes a wraith in 1d4 rounds. Its body remains intact and inanimate, but its spirit is torn free from its corpse and transformed. Spawn are under the command of the wraith that created them and remain enslaved until its death. They do not possess any of the abilities they had in life. [/QUOTE]
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