Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
dnd 3.5 - Challenge my party.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="malkav666" data-source="post: 4981097" data-attributes="member: 70565"><p>2 quick additions:</p><p></p><p>@C.obliv and BryonD:</p><p></p><p>I would have to take Bryon's side in that discussion. I think Bryon came on a little too strong in some of his counters, but he does have a large point.I do not feel there is anything about 3.x that says the DM cannot or should not change things up without consulting the players. I feel that the rules for making monsters in 3.x do follow some of the same creation rules. But I feel that this was done as an effort to ease the process of making a baseline for DMs to make new monsters. I do not feel that those rules are the end-point for monster vs player balance, but rather just a gague of where to start.</p><p></p><p>I do not feel like, nor have I ever felt like, I needed my players permission to design monsters. Now if I wanted to redesign a class they were playing or trying to qualify for mid-game? I would take that up with the player. But I would not require their approval to modify a monster to better suit my game. Now some of the modifications presented in this thread are a little silly. If I were thinking about raising the HP of all monsters bhy 1500 hp, then yes I think my group and I would be in need of a talk.</p><p></p><p>But on the general level I do not feel restricted in any shape or form in my ability to design in 3.x. It feels just like older and newer version of the same game to me in those regards.</p><p></p><p>@J. Rossow</p><p></p><p>I think the reason you got a negative response in this thread was the way you portrayed your opinions in text rather than the points you are trying to make.</p><p></p><p>Do I agree that it would be fun or right to just pump up the monsters and get in arms race with the players because there were some DPS issues witht he group? Nope, I may use that as one of my tools for varied encounters, but it would certainly not be my ace. I would use a veriety of tactics.</p><p></p><p>I also dont feel bad about talking over issue I may have with the game with my players. I do not feel this shows any form of weakness. But thats just me.</p><p></p><p>love,</p><p></p><p>malkav</p></blockquote><p></p>
[QUOTE="malkav666, post: 4981097, member: 70565"] 2 quick additions: @C.obliv and BryonD: I would have to take Bryon's side in that discussion. I think Bryon came on a little too strong in some of his counters, but he does have a large point.I do not feel there is anything about 3.x that says the DM cannot or should not change things up without consulting the players. I feel that the rules for making monsters in 3.x do follow some of the same creation rules. But I feel that this was done as an effort to ease the process of making a baseline for DMs to make new monsters. I do not feel that those rules are the end-point for monster vs player balance, but rather just a gague of where to start. I do not feel like, nor have I ever felt like, I needed my players permission to design monsters. Now if I wanted to redesign a class they were playing or trying to qualify for mid-game? I would take that up with the player. But I would not require their approval to modify a monster to better suit my game. Now some of the modifications presented in this thread are a little silly. If I were thinking about raising the HP of all monsters bhy 1500 hp, then yes I think my group and I would be in need of a talk. But on the general level I do not feel restricted in any shape or form in my ability to design in 3.x. It feels just like older and newer version of the same game to me in those regards. @J. Rossow I think the reason you got a negative response in this thread was the way you portrayed your opinions in text rather than the points you are trying to make. Do I agree that it would be fun or right to just pump up the monsters and get in arms race with the players because there were some DPS issues witht he group? Nope, I may use that as one of my tools for varied encounters, but it would certainly not be my ace. I would use a veriety of tactics. I also dont feel bad about talking over issue I may have with the game with my players. I do not feel this shows any form of weakness. But thats just me. love, malkav [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
dnd 3.5 - Challenge my party.
Top