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DnD 3.5 (Eberron) Elemental Evil, the Return
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<blockquote data-quote="farmboymdp" data-source="post: 3713463" data-attributes="member: 52442"><p>Okay, here's the character so far (taken as Art 1/ Ftr 2/ Art 1):</p><p></p><p><img src="http://www.fcenter.ru/img/softarticle/2005/apr/26/61924.gif" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p><strong><span style="font-size: 15px">Anaviapik, "Pick"</span></strong></p><p>Male Personality Warforged Artificer 2nd/ Fighter 2nd Level (ECL 4)</p><p>NG follower of the Sovereign Host</p><p>Experience: 6,000/10,000</p><p>Talks in: <span style="color: sienna">Sienna</span></p><p>Thinks in: <span style="color: sienna"><em>Italics Sienna</em></span></p><p>Out of Character: <span style="color: gray">Gray</span></p><p></p><p><strong>Ability Scores:</strong></p><p>Str 17 (+3) <span style="color: gray">[+1 lvl]</span></p><p>Dex 13 (+1)</p><p>Con 18 (+4) <span style="color: gray">[+2 racial]</span></p><p>Int 14 (+2)</p><p>Wis 10 (+0) <span style="color: gray">[-2 racial]</span></p><p>Cha 12 (+1) <span style="color: gray">[-2 racial, +1 lvl]</span></p><p><a href="http://invisiblecastle.com/find.py?a=show&id=1215209" target="_blank">Rolls</a></p><p></p><p><strong>Statistics:</strong></p><p>Hit Points: <span style="color: red">48</span>/48 <span style="color: gray">[32 max base, +16 Con]</span></p><p>Init: +1 <span style="color: gray">[+1 Dex]</span></p><p>BAB: +3 <span style="color: gray">[+1 Artificer, +2 Fighter]</span></p><p>Grap: +6 <span style="color: gray">[+3 class, +3 Str]</span></p><p>Armor Class: 21, touch 11, flat-footed 20 <span style="color: gray">[+1 Dex, +8 armor, +2 shield]</span></p><p>Fort Save: +7 <span style="color: gray">[+3 base, +4 Con]</span></p><p>Ref Save: +1 <span style="color: gray">[+0 base, +1 Dex]</span></p><p>Will Save: +4 <span style="color: gray">[+3 base, +1 Cha]</span></p><p>Action Points: 7</p><p>Speed: 20 ft. <span style="color: gray">[20 ft. base; Light load, Heavy armor]</span></p><p></p><p><strong>Attacks:</strong></p><p>+7 melee, bastard sword, 1d10+4, 19-20 x2.</p><p>+6 melee, silver dagger, 1d4+3, 19-20 x2.</p><p>+4 ranged, shortbow, 1d6, x3, range 60 ft.</p><p>+6 melee, melee touch, by infusion.</p><p></p><p>Medium-size, 6'8" tall, 360 lb., 8 yrs old.</p><p>No hair, Blue eyes, Adamantine skin.</p><p></p><p>Speaks Common.</p><p></p><p><strong>Skills:</strong></p><p>Athletics <strong>+0</strong> <span style="color: gray">[4 ranks, +3 Str, -7 armor]</span></p><p>Concentration <strong>+10</strong> <span style="color: gray">[6 ranks, +4 Con]</span></p><p>Craft (alchemy) <strong>+7</strong> <span style="color: gray">[5 ranks, +2 Int]</span></p><p>Craft (weaponsmithing) <strong>+6</strong> <span style="color: gray">[4 ranks, +2 Int]</span></p><p>Disable Device <strong>+9</strong> <span style="color: gray">[7 ranks, +2 Int]</span></p><p>Knowledge (arcana) <strong>+7</strong> <span style="color: gray">[5 ranks, +2 Int]</span></p><p>Search <strong>+9</strong> <span style="color: gray">[7 ranks, +2 Int]</span></p><p>Spellcraft <strong>+9</strong> <span style="color: gray">[5 ranks, +2 Int, +2 synergy]</span></p><p>Use Magic Device <strong>+10</strong> <span style="color: gray">[7 ranks, +1 Cha, +2 masterwork artificer's tools]</span></p><p><span style="color: gray">(30 pts Artificer, 8 pts Fighter)</span></p><p></p><p><strong>Feats:</strong></p><p>Adamantine Body <span style="color: gray">[Level 1]</span></p><p>Scribe Scroll <span style="color: gray">[Artificer 1]</span></p><p>Power Attack <span style="color: gray">[Level 2]</span></p><p>Exotic Weapon Proficiency (bastard sword) <span style="color: gray">[Fighter 1]</span></p><p>Improved Bull Rush <span style="color: gray">[Level 3]</span></p><p>Weapon Focus (bastard sword) <span style="color: gray">[Level 4]</span></p><p>Brew Potion <span style="color: gray">[Artificer 2]</span></p><p></p><p>[sblock=Warforged Traits]<strong>Warforged Traits:</strong></p><p>- +2 Constitution, -2 Wisdom, -2 Charisma.</p><p>- Living Construct.</p><p>- Light Fortification (25%).</p><p>- Slam Attack (1d4 damage).</p><p>- Favored Class: Fighter.[/sblock]</p><p><strong>Class Features:</strong></p><p>Infusions (See below) <span style="color: gray">[Artificer 1]</span></p><p>Artificer Knowledge +4 <span style="color: gray">[Artificer 1]</span></p><p>Artisan Bonus <span style="color: gray">[Artificer 1]</span></p><p>Disable Trap <span style="color: gray">[Artificer 1]</span></p><p>Item Creation <span style="color: gray">[Artificer 1]</span></p><p>Infuse Self <span style="color: gray">[Warforged Artificer 1]</span></p><p>Dungeon Crasher <span style="color: gray">[Fighter 2]</span></p><p></p><p><strong>Artificer Infusions (DC = 12 + infusion level):</strong></p><p>1st - 4/day</p><p></p><p><strong>Craft Reserve:</strong> <span style="color: Red">40</span></p><p></p><p><strong>Coins:</strong> 22 gp. <span style="color: gray">[200 gp base]</span></p><p></p><p><strong>Equipment:</strong></p><p>Bastard sword <span style="color: gray">[35 gp]</span></p><p>Silver dagger <span style="color: gray">[22 gp]</span></p><p>Shortbow <span style="color: gray">[30 gp]</span></p><p>Arrows (40) <span style="color: gray">[2 gp]</span></p><p>Heavy steel shield <span style="color: gray">[20 gp]</span></p><p>Masterwork artificer's tools <span style="color: gray">[50 gp]</span></p><p>Artisan's tools <span style="color: gray">[5 gp]</span></p><p>Thieves' tools <span style="color: gray">[30 gp]</span></p><p>Backpack <span style="color: gray">[2 gp]</span></p><p>Hempen rope (50 ft.) <span style="color: gray">[1 gp]</span></p><p>Grappling hook <span style="color: gray">[1 gp]</span></p><p>Map/scroll case <span style="color: gray">[1 gp]</span></p><p>Flint and steel <span style="color: gray">[1 gp]</span></p><p></p><p><strong>Background:</strong></p><p>Pick was created, like all of his kind, during the Last War. Although he was created for battle, Pick showed a keen interest in the crafting of all things and an innate connection to his inanimate brethren. He met those he now calls friends and comrades in battle; the group seemed to know each other intimately and took a liking to the more agile-minded Pick.</p><p>After the War ended and his fellow soldiers returned home to Hommlet, Pick decided to go with them and works as a weaponsmith for the town militia in between adventuring jobs with his new "party" of allies.</p><p>When the decree was issued granting freedom to all warforged, Pick was overjoyed (once it was explained to him exactly what that meant) and chose a name for himself befitting his newfound uniqueness. He remained with his old group despite this, however, for he owes them his life many times over and counts them amongst his closest (if not only) friends.</p><p></p><p>* Pick's prized masterwork bastard sword (which he crafted himself), as well as a unique signet ring given to him as a birthday present by the party, were stolen by the Jade Dragoons.</p><p>* Pick is quite proud of the time his group was able to retrieve a hidden magical locket from a crime lord's warehouse, searched just hours before by the Dragoons. It was Pick who sensed the locket's divine aura.</p><p>* Pick doesn't like it when people bring up the time his party was forced to cede a famous security job in Sharn to the Dragoons due to the employer's hatred of warforged.</p><p>* Pick doesn't care for Aldan Kilkenny, a druid working with the Dragoons who spreads anti-warforged sentiments wherever he goes. Kilkenny sees the warforged as merely arcane abominations not worthy of existence.</p><p></p><p>-farmboymdp</p></blockquote><p></p>
[QUOTE="farmboymdp, post: 3713463, member: 52442"] Okay, here's the character so far (taken as Art 1/ Ftr 2/ Art 1): [img]http://www.fcenter.ru/img/softarticle/2005/apr/26/61924.gif[/img] [b][SIZE="4"]Anaviapik, "Pick"[/SIZE][/b] Male Personality Warforged Artificer 2nd/ Fighter 2nd Level (ECL 4) NG follower of the Sovereign Host Experience: 6,000/10,000 Talks in: [color=sienna]Sienna[/color] Thinks in: [color=sienna][i]Italics Sienna[/i][/color] Out of Character: [color=gray]Gray[/color] [b]Ability Scores:[/b] Str 17 (+3) [color=gray][+1 lvl][/color] Dex 13 (+1) Con 18 (+4) [color=gray][+2 racial][/color] Int 14 (+2) Wis 10 (+0) [color=gray][-2 racial][/color] Cha 12 (+1) [color=gray][-2 racial, +1 lvl][/color] [url=http://invisiblecastle.com/find.py?a=show&id=1215209]Rolls[/url] [b]Statistics:[/b] Hit Points: [color=red]48[/color]/48 [color=gray][32 max base, +16 Con][/color] Init: +1 [color=gray][+1 Dex][/color] BAB: +3 [color=gray][+1 Artificer, +2 Fighter][/color] Grap: +6 [color=gray][+3 class, +3 Str][/color] Armor Class: 21, touch 11, flat-footed 20 [color=gray][+1 Dex, +8 armor, +2 shield][/color] Fort Save: +7 [color=gray][+3 base, +4 Con][/color] Ref Save: +1 [color=gray][+0 base, +1 Dex][/color] Will Save: +4 [color=gray][+3 base, +1 Cha][/color] Action Points: 7 Speed: 20 ft. [color=gray][20 ft. base; Light load, Heavy armor][/color] [b]Attacks:[/b] +7 melee, bastard sword, 1d10+4, 19-20 x2. +6 melee, silver dagger, 1d4+3, 19-20 x2. +4 ranged, shortbow, 1d6, x3, range 60 ft. +6 melee, melee touch, by infusion. Medium-size, 6'8" tall, 360 lb., 8 yrs old. No hair, Blue eyes, Adamantine skin. Speaks Common. [b]Skills:[/b] Athletics [b]+0[/b] [color=gray][4 ranks, +3 Str, -7 armor][/color] Concentration [b]+10[/b] [color=gray][6 ranks, +4 Con][/color] Craft (alchemy) [b]+7[/b] [color=gray][5 ranks, +2 Int][/color] Craft (weaponsmithing) [b]+6[/b] [color=gray][4 ranks, +2 Int][/color] Disable Device [b]+9[/b] [color=gray][7 ranks, +2 Int][/color] Knowledge (arcana) [b]+7[/b] [color=gray][5 ranks, +2 Int][/color] Search [b]+9[/b] [color=gray][7 ranks, +2 Int][/color] Spellcraft [b]+9[/b] [color=gray][5 ranks, +2 Int, +2 synergy][/color] Use Magic Device [b]+10[/b] [color=gray][7 ranks, +1 Cha, +2 masterwork artificer's tools][/color] [color=gray](30 pts Artificer, 8 pts Fighter)[/color] [b]Feats:[/b] Adamantine Body [color=gray][Level 1][/color] Scribe Scroll [color=gray][Artificer 1][/color] Power Attack [color=gray][Level 2][/color] Exotic Weapon Proficiency (bastard sword) [color=gray][Fighter 1][/color] Improved Bull Rush [color=gray][Level 3][/color] Weapon Focus (bastard sword) [color=gray][Level 4][/color] Brew Potion [color=gray][Artificer 2][/color] [sblock=Warforged Traits][B]Warforged Traits:[/B] - +2 Constitution, -2 Wisdom, -2 Charisma. - Living Construct. - Light Fortification (25%). - Slam Attack (1d4 damage). - Favored Class: Fighter.[/sblock] [b]Class Features:[/b] Infusions (See below) [color=gray][Artificer 1][/color] Artificer Knowledge +4 [color=gray][Artificer 1][/color] Artisan Bonus [color=gray][Artificer 1][/color] Disable Trap [color=gray][Artificer 1][/color] Item Creation [color=gray][Artificer 1][/color] Infuse Self [color=gray][Warforged Artificer 1][/color] Dungeon Crasher [color=gray][Fighter 2][/color] [b]Artificer Infusions (DC = 12 + infusion level):[/b] 1st - 4/day [b]Craft Reserve:[/b] [COLOR=Red]40[/COLOR] [b]Coins:[/b] 22 gp. [color=gray][200 gp base][/color] [b]Equipment:[/b] Bastard sword [color=gray][35 gp][/color] Silver dagger [color=gray][22 gp][/color] Shortbow [color=gray][30 gp][/color] Arrows (40) [color=gray][2 gp][/color] Heavy steel shield [color=gray][20 gp][/color] Masterwork artificer's tools [color=gray][50 gp][/color] Artisan's tools [color=gray][5 gp][/color] Thieves' tools [color=gray][30 gp][/color] Backpack [color=gray][2 gp][/color] Hempen rope (50 ft.) [color=gray][1 gp][/color] Grappling hook [color=gray][1 gp][/color] Map/scroll case [color=gray][1 gp][/color] Flint and steel [color=gray][1 gp][/color] [b]Background:[/b] Pick was created, like all of his kind, during the Last War. Although he was created for battle, Pick showed a keen interest in the crafting of all things and an innate connection to his inanimate brethren. He met those he now calls friends and comrades in battle; the group seemed to know each other intimately and took a liking to the more agile-minded Pick. After the War ended and his fellow soldiers returned home to Hommlet, Pick decided to go with them and works as a weaponsmith for the town militia in between adventuring jobs with his new "party" of allies. When the decree was issued granting freedom to all warforged, Pick was overjoyed (once it was explained to him exactly what that meant) and chose a name for himself befitting his newfound uniqueness. He remained with his old group despite this, however, for he owes them his life many times over and counts them amongst his closest (if not only) friends. * Pick's prized masterwork bastard sword (which he crafted himself), as well as a unique signet ring given to him as a birthday present by the party, were stolen by the Jade Dragoons. * Pick is quite proud of the time his group was able to retrieve a hidden magical locket from a crime lord's warehouse, searched just hours before by the Dragoons. It was Pick who sensed the locket's divine aura. * Pick doesn't like it when people bring up the time his party was forced to cede a famous security job in Sharn to the Dragoons due to the employer's hatred of warforged. * Pick doesn't care for Aldan Kilkenny, a druid working with the Dragoons who spreads anti-warforged sentiments wherever he goes. Kilkenny sees the warforged as merely arcane abominations not worthy of existence. -farmboymdp [/QUOTE]
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