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DnD 3.5 The Wonders of Syrael [closed!]
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<blockquote data-quote="Al the Absentminded" data-source="post: 3105329" data-attributes="member: 42452"><p>By the way, something has always annoyed me about spell progression:</p><p></p><p>0-level spell slots don't benefit from a high casting Attribute. </p><p></p><p>Could we fix that? The logical progression would be that a caster gets an extra 0-level slot when the Attribute in question is 10, and an extra 0-level slot for each additional 8 points in that Attribute.</p><p></p><p></p><p>And, while I'm proposing houserules, can we say that an inherent increase in Int provides retroactive skill points where appropriate? (Maybe gained on level-up?)</p><p></p><p></p><p>And speaking of level-up, is it going to be an MMORPG ding!, or will we need to find some downtime? If the second(which I'm in favor of for spellcasters, I can see the physical types going the other way), I'd prefer that xp continue to accrue.</p><p></p><p></p><p>And an observation about combat - it tends to be slow in forum gaming, so I suggest everyone try to plan ahead what their character is doing, providing if...then statements to cover how a PC reacts to potential changes in the combat. With practice and experience, this makes it possible to run 5 or more rounds every day.</p></blockquote><p></p>
[QUOTE="Al the Absentminded, post: 3105329, member: 42452"] By the way, something has always annoyed me about spell progression: 0-level spell slots don't benefit from a high casting Attribute. Could we fix that? The logical progression would be that a caster gets an extra 0-level slot when the Attribute in question is 10, and an extra 0-level slot for each additional 8 points in that Attribute. And, while I'm proposing houserules, can we say that an inherent increase in Int provides retroactive skill points where appropriate? (Maybe gained on level-up?) And speaking of level-up, is it going to be an MMORPG ding!, or will we need to find some downtime? If the second(which I'm in favor of for spellcasters, I can see the physical types going the other way), I'd prefer that xp continue to accrue. And an observation about combat - it tends to be slow in forum gaming, so I suggest everyone try to plan ahead what their character is doing, providing if...then statements to cover how a PC reacts to potential changes in the combat. With practice and experience, this makes it possible to run 5 or more rounds every day. [/QUOTE]
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DnD 3.5 The Wonders of Syrael [closed!]
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