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DnD 3.5 - Valley of the Dead
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<blockquote data-quote="Myth and Legend" data-source="post: 4896879" data-attributes="member: 82679"><p>I've been running around the city today, in the heat, using public transportation, to get to two meetings i had with clients. The second one still has me tense, so i'll reply to everyone's questions later on today. I'm thinking 6 PCs is more than enough to start with, but if someone does go MIA i will write another PC in, and they will get their XP/gear adjusted to the current state of the party.</p><p></p><p>For HP i have not come to a decision yet - most undead are low on HP due to not having a CON score, and you get 36 point buy to play with. Granting max HP at every level is good for your PCs, especially since they are supposed to have a lot of latent potential (36 pb after all). You will be able to survive prolonged encounters with lack of healing/rest. On the other hand making it 1/2 HD will make the CON scores much more important. (if you are a 12 HD class +3 CON modifier is only 1/5 of the total HP if you have max hp per level. But if it's 1/2 suddenly +3 HP from CON is one third of your total HP). Let me evaluate my plans for the encounters and let you guys know. I do reccomend you go as high as you can on CON after your primary stat, for other reasons apart from HP.</p></blockquote><p></p>
[QUOTE="Myth and Legend, post: 4896879, member: 82679"] I've been running around the city today, in the heat, using public transportation, to get to two meetings i had with clients. The second one still has me tense, so i'll reply to everyone's questions later on today. I'm thinking 6 PCs is more than enough to start with, but if someone does go MIA i will write another PC in, and they will get their XP/gear adjusted to the current state of the party. For HP i have not come to a decision yet - most undead are low on HP due to not having a CON score, and you get 36 point buy to play with. Granting max HP at every level is good for your PCs, especially since they are supposed to have a lot of latent potential (36 pb after all). You will be able to survive prolonged encounters with lack of healing/rest. On the other hand making it 1/2 HD will make the CON scores much more important. (if you are a 12 HD class +3 CON modifier is only 1/5 of the total HP if you have max hp per level. But if it's 1/2 suddenly +3 HP from CON is one third of your total HP). Let me evaluate my plans for the encounters and let you guys know. I do reccomend you go as high as you can on CON after your primary stat, for other reasons apart from HP. [/QUOTE]
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