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DnD 3.5 - Valley of the Dead
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<blockquote data-quote="ethandrew" data-source="post: 4900911" data-attributes="member: 17456"><p>Just to keep you appraised, here's my character thus far. I'm also planning on having a Githzerai Monk as my cohort.</p><p></p><p>[sblock=Enchanter]Name?</p><p>Human Enchanter 3 | Master Specialist 5</p><p></p><p>Basics</p><p>Race: Human</p><p>Class: Wizard</p><p>HD: 8</p><p>ECL: 8</p><p>Align: N</p><p> </p><p></p><p>Ability Scores</p><p></p><p>10 Strength (2 Point Buy)</p><p>12 Dexterity (4 Point Buy)</p><p>12 Constitution (4 Point Buy)</p><p>22 Intelligence (16 Point Buy + 2 Level Adjustments + 2 Enhancement Bonus)</p><p>12 Wisdom (4 Point Buy)</p><p>14 Charisma (6 Point Buy)</p><p></p><p>Combat Stats</p><p></p><p>HP: 40</p><p>Speed: 30</p><p>Initiative: +1 (+1 Dex)</p><p>BAB: +3</p><p>Grapple: +5</p><p></p><p>Attacks:</p><p></p><p></p><p>AC: 11 (+0 armor, +1 Dex)</p><p>Touch AC: 11 (+1 Dex)</p><p>Flat-Footed AC: 10 (+0 armor)</p><p></p><p>Fort Save: +3 (+2 base, +1 Con)</p><p>Ref Save: +3 (+2 base, +1 Dex)</p><p>Will Save: +8 (+7 Base, +1 Wis)</p><p></p><p>Skills</p><p></p><p>Concentration – 12 (11 Ranks + 1 Con)</p><p>Decipher Script – 10 (4 Ranks + 6 Int)</p><p>Knowledge Arcane – 17 (11 Ranks + 6 Int)</p><p>Knowledge Religion –17 (11 Ranks + 6 Int)</p><p>Knowledge Planes –17 (11 Ranks + 6 Int)</p><p>Knowledge Dungeoneering –17 (11 Ranks + 6 Int)</p><p>Spellcraft – 22 (11 Ranks + 6 Int + 3 Skill Focus + 2 Synergy)</p><p></p><p>Feats</p><p>-Spell Focus (Enchantment)</p><p>-Alacritous Cogitation</p><p>-Extend Spell</p><p>-Leadership</p><p> </p><p></p><p>Class Features</p><p>-Summon Familiar</p><p>-Scribe Scroll</p><p>-Skill Focus (Spellcraft)</p><p>-Expand Spellbook: Extra Enchant Spell in Spellbook</p><p>-Greater Spell Focus: Gain the Feat</p><p>-Minor Esoteric: Targets on your charm spells do not get a bonus on their saves due to being currently threatened or attacked by you or your allies. In addition, subjects of your compulsion spells do not get a bonus on saves due to being forced to take an action against their natures.</p><p>-Expand Spellbook: Extra Enchant spell in Spellboo</p><p>-Enchanter Specialist:</p><p></p><p>Banned Schools</p><p>-Evocation</p><p>-Necromancy</p><p></p><p>Racial Traits</p><p>Bonus 1st Level Feat</p><p>Extra Skill Point each Level</p><p>Extra 4 Skill Points at first Level</p><p></p><p>Spells</p><p>Spells known - 1st level (save DC = 17, DC = 18 vs Enchantment): </p><p>1st: First Level - Charm Person, Hypnotism, Sleep, Unseen Servant, Mount, Mage Armor, Enlarge Person</p><p>2nd: First Level – Enlarge Person, Detect Undead</p><p>3rd: Second Level - Torrent of Tears (CM: 119), Touch of Idiocy</p><p>4th: Second Level - Glitter Dust, Mirror Image</p><p>5th: Third Level - Suggestion, Haste, Hold Person</p><p>6th: Third Level - Fly, Dispel Magic</p><p>7th: Fourth Level - Charm Monster, Dimension Door</p><p>8th: Fourth Level - Solid Fog, Greater Invisibility, Confusion</p><p></p><p>Typical “anyday” Memorized Spells: * Denotes Bonus Enchantment Spell</p><p>Cantrips: </p><p>1st:</p><p>- Charm Person</p><p>- Unseen Servant</p><p>- Detect Undead</p><p>- Mount</p><p>- Mage Armor</p><p>- Enlarge Person</p><p>- Charm Person*</p><p></p><p>2nd:</p><p>- Torrent of Tears</p><p>- Glitter Dust</p><p>- Mirror Image</p><p>- Extend Charm Person</p><p>- Extend Mage Armor</p><p>- Touch of Idiocy*</p><p></p><p>3rd:</p><p>- Haste</p><p>- Hold Person</p><p>- Fly</p><p>- Dispel Magic</p><p>- Suggestion*</p><p></p><p>4th:</p><p>- Alacritous Cogitation</p><p>- Charm Monster</p><p>- Greater Invisible</p><p>- Confusion*</p><p></p><p>Languages</p><p></p><p>- Common</p><p>- Githzerai</p><p>- Draconic</p><p>- Elven</p><p>- Abyssal</p><p></p><p>Equipment</p><p>14,000gp</p><p></p><p>Headband of Intellect +2[/sblock]</p></blockquote><p></p>
[QUOTE="ethandrew, post: 4900911, member: 17456"] Just to keep you appraised, here's my character thus far. I'm also planning on having a Githzerai Monk as my cohort. [sblock=Enchanter]Name? Human Enchanter 3 | Master Specialist 5 Basics Race: Human Class: Wizard HD: 8 ECL: 8 Align: N Ability Scores 10 Strength (2 Point Buy) 12 Dexterity (4 Point Buy) 12 Constitution (4 Point Buy) 22 Intelligence (16 Point Buy + 2 Level Adjustments + 2 Enhancement Bonus) 12 Wisdom (4 Point Buy) 14 Charisma (6 Point Buy) Combat Stats HP: 40 Speed: 30 Initiative: +1 (+1 Dex) BAB: +3 Grapple: +5 Attacks: AC: 11 (+0 armor, +1 Dex) Touch AC: 11 (+1 Dex) Flat-Footed AC: 10 (+0 armor) Fort Save: +3 (+2 base, +1 Con) Ref Save: +3 (+2 base, +1 Dex) Will Save: +8 (+7 Base, +1 Wis) Skills Concentration – 12 (11 Ranks + 1 Con) Decipher Script – 10 (4 Ranks + 6 Int) Knowledge Arcane – 17 (11 Ranks + 6 Int) Knowledge Religion –17 (11 Ranks + 6 Int) Knowledge Planes –17 (11 Ranks + 6 Int) Knowledge Dungeoneering –17 (11 Ranks + 6 Int) Spellcraft – 22 (11 Ranks + 6 Int + 3 Skill Focus + 2 Synergy) Feats -Spell Focus (Enchantment) -Alacritous Cogitation -Extend Spell -Leadership Class Features -Summon Familiar -Scribe Scroll -Skill Focus (Spellcraft) -Expand Spellbook: Extra Enchant Spell in Spellbook -Greater Spell Focus: Gain the Feat -Minor Esoteric: Targets on your charm spells do not get a bonus on their saves due to being currently threatened or attacked by you or your allies. In addition, subjects of your compulsion spells do not get a bonus on saves due to being forced to take an action against their natures. -Expand Spellbook: Extra Enchant spell in Spellboo -Enchanter Specialist: Banned Schools -Evocation -Necromancy Racial Traits Bonus 1st Level Feat Extra Skill Point each Level Extra 4 Skill Points at first Level Spells Spells known - 1st level (save DC = 17, DC = 18 vs Enchantment): 1st: First Level - Charm Person, Hypnotism, Sleep, Unseen Servant, Mount, Mage Armor, Enlarge Person 2nd: First Level – Enlarge Person, Detect Undead 3rd: Second Level - Torrent of Tears (CM: 119), Touch of Idiocy 4th: Second Level - Glitter Dust, Mirror Image 5th: Third Level - Suggestion, Haste, Hold Person 6th: Third Level - Fly, Dispel Magic 7th: Fourth Level - Charm Monster, Dimension Door 8th: Fourth Level - Solid Fog, Greater Invisibility, Confusion Typical “anyday” Memorized Spells: * Denotes Bonus Enchantment Spell Cantrips: 1st: - Charm Person - Unseen Servant - Detect Undead - Mount - Mage Armor - Enlarge Person - Charm Person* 2nd: - Torrent of Tears - Glitter Dust - Mirror Image - Extend Charm Person - Extend Mage Armor - Touch of Idiocy* 3rd: - Haste - Hold Person - Fly - Dispel Magic - Suggestion* 4th: - Alacritous Cogitation - Charm Monster - Greater Invisible - Confusion* Languages - Common - Githzerai - Draconic - Elven - Abyssal Equipment 14,000gp Headband of Intellect +2[/sblock] [/QUOTE]
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