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DnD 3.5 - Valley of the Dead
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<blockquote data-quote="Dragonwriter" data-source="post: 5398251" data-attributes="member: 54988"><p>Yeah, stealth/scout is Herriman's primary focus. But his 3d6 at-will touch against undead will come in handy. And the only one with comparable AC is the incoming Cleric, thanks to his heavy armor and shield. Even then, we're equal with my Crystal Helm, and my Touch AC is better.</p><p>Perhaps if I had gone Lawful, rather than Good... Anyways, no changing it now. Though I may tinker with my soulmelds again. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>There's only a bit over 300 posts... A day's reading or so. This game may have been running for a bit over a year, but there has been some definite slowdown. And likely to be a bit more with the major holidays on their way.</p><p></p><p></p><p></p><p>Just saying this: I totally understand. But it's not such a great thing when you're likely to get beheaded by the first NPC you run across. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p></p><p></p><p>We could probably use a Jack-of-All-Trades style character. As I'm not sure when we'll be heading back to Angelwatch, I won't suggest a face-man just yet (though ranks in Diplomacy likely wouldn't go awry later). </p><p>Personally, I'm fond of the Dragon Shaman as a spare support character. The auras are beneficial to everyone and Vigor is very helpful for out-of-combat healing and in-combat emergency healing (especially since you can change it back after 1 round for stabilizing the fallen). And if you can pick up Entangling Exhalation and some Metabreath feats for your Breath Weapon, you've got a reasonable little area damage with some control.</p><p></p><p>(Yeah, yeah, Myth, DS isn't high on the CharOp totem pole. But I'm speaking from experience in playing one and it's a blast (of lightning <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />)! My character has <em>saved every single member of the party</em> at some point, with Vigor. And it does wonders conserving your Cleric's healing spells/wands. Plus Power gives a few more points of damage in melee, Energy Shield gives a backlash, Senses gives an Init bonus... And if your Totem Dragon gives Water Breathing, you can let everyone use it at 13th level.)</p><p> </p><p></p><p></p><p>Talking with the other members out-of-character is part of why we have an OOC thread. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Dragonwriter, post: 5398251, member: 54988"] Yeah, stealth/scout is Herriman's primary focus. But his 3d6 at-will touch against undead will come in handy. And the only one with comparable AC is the incoming Cleric, thanks to his heavy armor and shield. Even then, we're equal with my Crystal Helm, and my Touch AC is better. Perhaps if I had gone Lawful, rather than Good... Anyways, no changing it now. Though I may tinker with my soulmelds again. :) There's only a bit over 300 posts... A day's reading or so. This game may have been running for a bit over a year, but there has been some definite slowdown. And likely to be a bit more with the major holidays on their way. Just saying this: I totally understand. But it's not such a great thing when you're likely to get beheaded by the first NPC you run across. :p We could probably use a Jack-of-All-Trades style character. As I'm not sure when we'll be heading back to Angelwatch, I won't suggest a face-man just yet (though ranks in Diplomacy likely wouldn't go awry later). Personally, I'm fond of the Dragon Shaman as a spare support character. The auras are beneficial to everyone and Vigor is very helpful for out-of-combat healing and in-combat emergency healing (especially since you can change it back after 1 round for stabilizing the fallen). And if you can pick up Entangling Exhalation and some Metabreath feats for your Breath Weapon, you've got a reasonable little area damage with some control. (Yeah, yeah, Myth, DS isn't high on the CharOp totem pole. But I'm speaking from experience in playing one and it's a blast (of lightning ;))! My character has [i]saved every single member of the party[/i] at some point, with Vigor. And it does wonders conserving your Cleric's healing spells/wands. Plus Power gives a few more points of damage in melee, Energy Shield gives a backlash, Senses gives an Init bonus... And if your Totem Dragon gives Water Breathing, you can let everyone use it at 13th level.) Talking with the other members out-of-character is part of why we have an OOC thread. ;) [/QUOTE]
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