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DnD Adventures in 4th Age Middle Earth... Ideas?
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<blockquote data-quote="Olgar Shiverstone" data-source="post: 1292625" data-attributes="member: 5868"><p>I'd love to be a played in a dwarf-centric ME campaign that took back the Mines of Moria. Talk about your ultimate dungeon crawl.</p><p></p><p>That said, there's lots of opportunities for other adventures. Some that occur to me:</p><p></p><p>- Immediately post-LotR: clearing Ithilien of remnants/deserters from Mordor's armies</p><p>- Scouring Mordor. Poking around the haunted ruins of Barad-dur could be fun.</p><p>- Clearing Minas Morgul so it could be razed to the ground</p><p>- Purging the Barrow-downs of evil (a great adventure for a mostly hobbit party)</p><p>- Investigating the ruins of Angmar.</p><p>- Clearing the old capital of Arnor so that Aragorn & Co can take up residence</p><p>- Humans investigating the now-empty homes of the elves in Rivendell, Lothlorien, and the Havens</p><p>- Colonizing Dunland/Eriador</p><p>- Hobbits clearing the Westmarch & Tower Hills</p><p>- Elves mopping up in Mirkwood (esp. around the Necromancer's old dungeons)</p><p>- Good for any age -- exploring the ruins of dwarven and elven holdings in the Blue Mountains.</p><p></p><p></p><p>I'd probably defer to simple changes to keep the game recognizable, rather than go for a perfect match to Middle Earth (using some of the suggestions at the EN World ME pages). But that's more because I'd find the game easier to DM that way.</p><p></p><p>Personally, I'd keep character levels low, eliminate some of the flashier spells, remove paladin, ranger, & bard spellcasting (but otherwise keep the classes the same -- bardic music has a bit of a Tolkienish flair), and probably require that characters with levels in primary spellcasting classes (wiz/sor/clr/drd) to multiclass such that no more than half of their levels at any time are levels in primary spellcasting classes. Perhaps consider replacing spellcasting classes with adepts, or start PCs in NPC classes.</p><p></p><p>I prefer a low-level view of Middle Earth as a d20 game, anyway (where Sauron is a 13th level Wizard, and Aragorn is maybe 8th level) -- but that's just me. Many folks would argue vehemently that you can't do ME characters justice in d20 without epic levels.</p></blockquote><p></p>
[QUOTE="Olgar Shiverstone, post: 1292625, member: 5868"] I'd love to be a played in a dwarf-centric ME campaign that took back the Mines of Moria. Talk about your ultimate dungeon crawl. That said, there's lots of opportunities for other adventures. Some that occur to me: - Immediately post-LotR: clearing Ithilien of remnants/deserters from Mordor's armies - Scouring Mordor. Poking around the haunted ruins of Barad-dur could be fun. - Clearing Minas Morgul so it could be razed to the ground - Purging the Barrow-downs of evil (a great adventure for a mostly hobbit party) - Investigating the ruins of Angmar. - Clearing the old capital of Arnor so that Aragorn & Co can take up residence - Humans investigating the now-empty homes of the elves in Rivendell, Lothlorien, and the Havens - Colonizing Dunland/Eriador - Hobbits clearing the Westmarch & Tower Hills - Elves mopping up in Mirkwood (esp. around the Necromancer's old dungeons) - Good for any age -- exploring the ruins of dwarven and elven holdings in the Blue Mountains. I'd probably defer to simple changes to keep the game recognizable, rather than go for a perfect match to Middle Earth (using some of the suggestions at the EN World ME pages). But that's more because I'd find the game easier to DM that way. Personally, I'd keep character levels low, eliminate some of the flashier spells, remove paladin, ranger, & bard spellcasting (but otherwise keep the classes the same -- bardic music has a bit of a Tolkienish flair), and probably require that characters with levels in primary spellcasting classes (wiz/sor/clr/drd) to multiclass such that no more than half of their levels at any time are levels in primary spellcasting classes. Perhaps consider replacing spellcasting classes with adepts, or start PCs in NPC classes. I prefer a low-level view of Middle Earth as a d20 game, anyway (where Sauron is a 13th level Wizard, and Aragorn is maybe 8th level) -- but that's just me. Many folks would argue vehemently that you can't do ME characters justice in d20 without epic levels. [/QUOTE]
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