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*Dungeons & Dragons
DnD Beyond with VTT
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<blockquote data-quote="Maestrino" data-source="post: 7950335" data-attributes="member: 7015644"><p>I think because DNDBeyond isn't a VTT yet. But so far, in my extremely hasty transition online, I'd say just use your character sheets and adventure modules and such on DDB, and use Beyond20 to transfer your rolls over to Roll20s rolling engine (unless you want to just trust everyone to roll physical dice and call out results... I'm friends with all my players IRL, so I don't worry about keeping them "honest").</p><p></p><p>If you run published modules, it's easy to dump the maps into Roll20 and make tokens for the monsters. It's a bit more work if you're building all the maps from scratch.</p></blockquote><p></p>
[QUOTE="Maestrino, post: 7950335, member: 7015644"] I think because DNDBeyond isn't a VTT yet. But so far, in my extremely hasty transition online, I'd say just use your character sheets and adventure modules and such on DDB, and use Beyond20 to transfer your rolls over to Roll20s rolling engine (unless you want to just trust everyone to roll physical dice and call out results... I'm friends with all my players IRL, so I don't worry about keeping them "honest"). If you run published modules, it's easy to dump the maps into Roll20 and make tokens for the monsters. It's a bit more work if you're building all the maps from scratch. [/QUOTE]
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