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DnD books (not settings) of older editions that are useful regardless of edition!
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<blockquote data-quote="Green1" data-source="post: 6876984" data-attributes="member: 6800543"><p>Even though in today's day, there are books which are, in my opinion, excellent resources for a 5e DM.</p><p></p><p>These are the ones I STILL look at from time to time. Not for rules that are obsolete. But for inspiration!</p><p></p><p><strong>I will add stuff as it is brought up after review</strong></p><p></p><p><strong>4e</strong></p><p></p><p><em>Draconomicon: Chromatic Dragons</em> and others.</p><p>Of all editions, the 4e Draconomicon I believe is the best version. Everything from regional aftereffects if an ancient baddie dies to lair ideas. Only thing is, no gem dragons.</p><p></p><p><strong>3e/3.5</strong></p><p></p><p><em>Stronghold Builder's Guidebook</em></p><p>THE book if you have characters building strongholds, cities, and other structures. A must for higher level games.</p><p></p><p><em>Hero Builder's Guidebook</em></p><p><span style="color: #000000">For the backstory geeks among us, the best assist for creating a family history, both current and ancestral, that I know of.</span></p><p></p><p><strong>2e and earlier</strong></p><p></p><p><em>Wilderness Survival Guide </em>and <em>Dungeoneer's Survival Guide</em></p><p>These two books are masters in the class of running great outdoor campaigns.</p><p></p><p><em>World Builder's Guide </em></p><p><em></em><span style="color: #000000">At a certain point, as a DM you transcend beyond just making sessions and trying to keep the rules straight/people happy. If you find yourself running a long campaign and want/need to create a world, this is for you.</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span>1e <em>Dungeon Master's Guide</em></p><p><em></em><span style="color: #000000">Not only for old school cred. More resources and advice than you can shake a stick at, and though some of that advice is very dated (being oriented around an approach to RPG's that is simply not used anymore - or at least not understood) a LOT of it is still better than anything that's been published since.</span><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p></p><p></p><p></p><p></p><p></p><p>Any others I am missing?</p></blockquote><p></p>
[QUOTE="Green1, post: 6876984, member: 6800543"] Even though in today's day, there are books which are, in my opinion, excellent resources for a 5e DM. These are the ones I STILL look at from time to time. Not for rules that are obsolete. But for inspiration! [B]I will add stuff as it is brought up after review[/B] [B]4e[/B] [I]Draconomicon: Chromatic Dragons[/I] and others. Of all editions, the 4e Draconomicon I believe is the best version. Everything from regional aftereffects if an ancient baddie dies to lair ideas. Only thing is, no gem dragons. [B]3e/3.5[/B] [I]Stronghold Builder's Guidebook[/I] THE book if you have characters building strongholds, cities, and other structures. A must for higher level games. [i]Hero Builder's Guidebook[/i] [COLOR=#000000]For the backstory geeks among us, the best assist for creating a family history, both current and ancestral, that I know of.[/COLOR] [B]2e and earlier[/B] [I]Wilderness Survival Guide [/I]and [I]Dungeoneer's Survival Guide[/I] These two books are masters in the class of running great outdoor campaigns. [I]World Builder's Guide [/I][COLOR=#000000]At a certain point, as a DM you transcend beyond just making sessions and trying to keep the rules straight/people happy. If you find yourself running a long campaign and want/need to create a world, this is for you.[/COLOR] [COLOR=#000000] [/COLOR]1e [I]Dungeon Master's Guide [/I][COLOR=#000000]Not only for old school cred. More resources and advice than you can shake a stick at, and though some of that advice is very dated (being oriented around an approach to RPG's that is simply not used anymore - or at least not understood) a LOT of it is still better than anything that's been published since.[/COLOR][COLOR=#000000] [/COLOR] Any others I am missing? [/QUOTE]
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DnD books (not settings) of older editions that are useful regardless of edition!
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