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*Dungeons & Dragons
DnD cosmology - Which Edition do you prefer?
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<blockquote data-quote="EzekielRaiden" data-source="post: 8608565" data-attributes="member: 6790260"><p>Well...</p><p></p><p>...this is a good start on why it does, but there's more to it than that. Specifically, <em>alignment determinism</em> and, at least for FR, the Wall of the Faithless.</p><p></p><p>In the Great Wheel, people <em>know</em> that you go to the afterlife associated with your alignment. Not only is there no doubt about this, but the perks and benefits of each possible "destination" are well-established facts independent of your <em>intentions</em> with your behavior. In other words, every person who dies, goes to the place that <em>actually</em> conforms to the values they championed in life (even if they did not openly <em>espouse</em> said values to others, or failed to realize that they were championing said values). Because this is known, people are encouraged not to make moral choices <em>because</em> of morality, but rather, because of the <em>perks</em> you get for dying with that alignment. Step 1 on the journey to infinite power (or comfort, or destruction, or freedom, or whatever else) is making sure you live a mortal life that will send you to the correct afterlife for your goals. That causes a removal of <em>moral</em> agency (not agency in general, just the <em>moral</em> aspect of it) because it removes the <em>moral</em> component of judgments: you aren't thinking <em>ethically</em> at all, but rather instrumentally. You are instead encouraged to think morally only in the sense that you want to avoid <em>intending</em> to follow <X Plane>'s moral goals but accidentally end up following <Y Plane>'s goals instead.</p><p></p><p>The Wall of the Faithless actually makes this <em>worse</em>, because it actively turns morality into a <em>protection racket</em>. The gods cease to be paragons of values (whether good or evil or anything else), and instead become mafia dons coercing worship out of mortals, with the threat of excruciating pain and gradual soul destruction. Under these lights, it becomes even more totally instrumental thinking: pick the god you will find it easiest to avoid "betraying" (since the False are punished too, just <em>usually</em> in a less horrific way than the Faithless) with an afterlife you can accept, follow them with the minimum effort to fulfill your end of the protection racket, then go to the afterlife you selected.</p><p></p><p>In a cosmos with no inherent moral alignment woven into its literal structure, and especially one where the afterlife is left in doubt (as it is in the World Axis), the choice to engage in certain moral behavior is <em>necessarily</em> more than just a calculation of expected utility. You are actually choosing morally; you <em>can't</em> be just making a calculation.</p><p></p><p></p><p>Yeah, the "new" Great Wheel is frankly at least half World Axis, just <em>very insistent</em> about how it's Definitely Still Traditional, We Promise.</p><p></p><p></p><p>Frankly, part of why I <em>intentionally</em> didn't mention them is some people think this is The Worst Thing Ever, that having the "pure" elemental planes is super duper important. So I just didn't want to kick that particular hornet's nest.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 8608565, member: 6790260"] Well... ...this is a good start on why it does, but there's more to it than that. Specifically, [I]alignment determinism[/I] and, at least for FR, the Wall of the Faithless. In the Great Wheel, people [I]know[/I] that you go to the afterlife associated with your alignment. Not only is there no doubt about this, but the perks and benefits of each possible "destination" are well-established facts independent of your [I]intentions[/I] with your behavior. In other words, every person who dies, goes to the place that [I]actually[/I] conforms to the values they championed in life (even if they did not openly [I]espouse[/I] said values to others, or failed to realize that they were championing said values). Because this is known, people are encouraged not to make moral choices [I]because[/I] of morality, but rather, because of the [I]perks[/I] you get for dying with that alignment. Step 1 on the journey to infinite power (or comfort, or destruction, or freedom, or whatever else) is making sure you live a mortal life that will send you to the correct afterlife for your goals. That causes a removal of [I]moral[/I] agency (not agency in general, just the [I]moral[/I] aspect of it) because it removes the [I]moral[/I] component of judgments: you aren't thinking [I]ethically[/I] at all, but rather instrumentally. You are instead encouraged to think morally only in the sense that you want to avoid [I]intending[/I] to follow <X Plane>'s moral goals but accidentally end up following <Y Plane>'s goals instead. The Wall of the Faithless actually makes this [I]worse[/I], because it actively turns morality into a [I]protection racket[/I]. The gods cease to be paragons of values (whether good or evil or anything else), and instead become mafia dons coercing worship out of mortals, with the threat of excruciating pain and gradual soul destruction. Under these lights, it becomes even more totally instrumental thinking: pick the god you will find it easiest to avoid "betraying" (since the False are punished too, just [I]usually[/I] in a less horrific way than the Faithless) with an afterlife you can accept, follow them with the minimum effort to fulfill your end of the protection racket, then go to the afterlife you selected. In a cosmos with no inherent moral alignment woven into its literal structure, and especially one where the afterlife is left in doubt (as it is in the World Axis), the choice to engage in certain moral behavior is [I]necessarily[/I] more than just a calculation of expected utility. You are actually choosing morally; you [I]can't[/I] be just making a calculation. Yeah, the "new" Great Wheel is frankly at least half World Axis, just [I]very insistent[/I] about how it's Definitely Still Traditional, We Promise. Frankly, part of why I [I]intentionally[/I] didn't mention them is some people think this is The Worst Thing Ever, that having the "pure" elemental planes is super duper important. So I just didn't want to kick that particular hornet's nest. [/QUOTE]
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