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General Tabletop Discussion
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DnD cosmology - Which Edition do you prefer?
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<blockquote data-quote="Jer" data-source="post: 8616246" data-attributes="member: 19857"><p>Historically the reason for all of those planes is because Gygax and co brainstormed all of the possible afterlives they could think of and made planes out of them and then assigned alignments to them after the fact. Carceri originally being Tarterus and Mechanus originally being Nirvana. I strongly suspect that Pandemonium was just made up to fill a perceived gap in the alignment grid since there's no reason it couldn't just be a layer of the Abyss.</p><p></p><p>Thank the Immortals that someone back in the 2e days realized that some of the names being tied to real-world religions was a really bad look and changed them - though that means that their original concept as real-world afterlives is lost. I assume that this was part of the scrubbing of demons and devils out of the game, but since it means that we don't have to worry about a "Happy Hunting Grounds" in the outer planes anymore, I count it as a win.</p></blockquote><p></p>
[QUOTE="Jer, post: 8616246, member: 19857"] Historically the reason for all of those planes is because Gygax and co brainstormed all of the possible afterlives they could think of and made planes out of them and then assigned alignments to them after the fact. Carceri originally being Tarterus and Mechanus originally being Nirvana. I strongly suspect that Pandemonium was just made up to fill a perceived gap in the alignment grid since there's no reason it couldn't just be a layer of the Abyss. Thank the Immortals that someone back in the 2e days realized that some of the names being tied to real-world religions was a really bad look and changed them - though that means that their original concept as real-world afterlives is lost. I assume that this was part of the scrubbing of demons and devils out of the game, but since it means that we don't have to worry about a "Happy Hunting Grounds" in the outer planes anymore, I count it as a win. [/QUOTE]
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