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General Tabletop Discussion
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DnD cosmology - Which Edition do you prefer?
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<blockquote data-quote="Urriak Uruk" data-source="post: 8618313" data-attributes="member: 7015558"><p>So I haven't read any of your other comments here on cosmology... but I will say this comment specifically doesn't seem to make a ton of sense.</p><p></p><p>It seems like your making an assumption that without alignment, your world can have as many dimensions in its cosmology that you want. Well, sure I guess that's true. Most cosmologies typically do have conflict, like the conflicts between the gods in Theros that are not binary (the gods have various portfolios that do not really line up on a singular axis).</p><p></p><p>The next part makes less sense... your pointing out that the Great Wheel has only two Axis. But you've kind of doubled down on there being four conflicts, only one of which PCs care about which is Good vs. Evil.</p><p></p><p>That's also technically true... but you know, it's <em>always </em>true? It's pretty hard to get any PCs to invest in a conflict unless one side is definitely more good than the other, or there is some personal benefit to the PCs (which means that the PCs don't actually care about the conflict, just how they get that gold).</p><p></p><p>It has less to do with "Law and Chaos" taking a backseat to "Good vs. Evil" and more to do with... most adventurers are going to be written with the assumption the PCs are fighting for good.</p><p></p><p>Like, some cosmologies don't really reflect Axis as much, like the Orrery in Eberron. But the Orrery still rolls around "Good vs Evil" whenever it becomes relevant in a game... whenever Dal Quor shows up, the Quori are usually evil dream-beings here to conquer the world. It's still "Good vs Evil," with a different flavor.</p><p></p><p>And the Great Wheel can be the same thing. The party can be recruited by Mordenkainen (true neutral) who is all "Guys, the Modrons March is way too big this year, and it's going to overwhelm Limbo and eventually cause the entire universe to change into one unceasing, perfect machine." Mordenkainen may be Neutral and the Modrons Lawful Neutral, but in the perspective of the PCs this is still "Good vs. Evil." The Good outcome is we keep things about the same, the bad one is everyone is subsumed into the Borg-like Modron machine.</p><p></p><p>TLDR: Cosmology doesn't matter much, PCs almost always need explicit Good vs. Evil to care about any conflict.</p></blockquote><p></p>
[QUOTE="Urriak Uruk, post: 8618313, member: 7015558"] So I haven't read any of your other comments here on cosmology... but I will say this comment specifically doesn't seem to make a ton of sense. It seems like your making an assumption that without alignment, your world can have as many dimensions in its cosmology that you want. Well, sure I guess that's true. Most cosmologies typically do have conflict, like the conflicts between the gods in Theros that are not binary (the gods have various portfolios that do not really line up on a singular axis). The next part makes less sense... your pointing out that the Great Wheel has only two Axis. But you've kind of doubled down on there being four conflicts, only one of which PCs care about which is Good vs. Evil. That's also technically true... but you know, it's [I]always [/I]true? It's pretty hard to get any PCs to invest in a conflict unless one side is definitely more good than the other, or there is some personal benefit to the PCs (which means that the PCs don't actually care about the conflict, just how they get that gold). It has less to do with "Law and Chaos" taking a backseat to "Good vs. Evil" and more to do with... most adventurers are going to be written with the assumption the PCs are fighting for good. Like, some cosmologies don't really reflect Axis as much, like the Orrery in Eberron. But the Orrery still rolls around "Good vs Evil" whenever it becomes relevant in a game... whenever Dal Quor shows up, the Quori are usually evil dream-beings here to conquer the world. It's still "Good vs Evil," with a different flavor. And the Great Wheel can be the same thing. The party can be recruited by Mordenkainen (true neutral) who is all "Guys, the Modrons March is way too big this year, and it's going to overwhelm Limbo and eventually cause the entire universe to change into one unceasing, perfect machine." Mordenkainen may be Neutral and the Modrons Lawful Neutral, but in the perspective of the PCs this is still "Good vs. Evil." The Good outcome is we keep things about the same, the bad one is everyone is subsumed into the Borg-like Modron machine. TLDR: Cosmology doesn't matter much, PCs almost always need explicit Good vs. Evil to care about any conflict. [/QUOTE]
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