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<blockquote data-quote="Ktulu" data-source="post: 4281956" data-attributes="member: 13465"><p>For starters, most "slide" effects aren't described as powerful jolting explosive bursts. Most are described as in switching, or confusing the target (see the warlock's one, or positioning strike).</p><p></p><p>You could slide him into a wall, however, it's not going to do anything more than put him up against a wall. He's not going to explode through it (an effect that would greatly increase the power of any slide effect). His movement stops when the attempt is made because he can't move anymore.</p><p></p><p>You can slide him into or through difficult terrain, which could hamper his ability to get around.</p><p></p><p>You can slide him onto challenging terrain (slippery ice, and the sort), which he then has to make the appropriate skill check to remain standing.</p><p></p><p>You can slide him over a pit, but he gets an immediate save (read: grabbing onto the ledge) and if he saves he falls prone. If he fails, he falls over and takes whatever appropriate damage said pit/ldege gives out.</p><p></p><p>This isn't a flaw, people, sliding is not the equivalent of the Hulk punching you through a building, this is a rogue kicking you backward after a hit, or the fighter pushing you back with his shield.</p><p></p><p>Specifically, you cannot be "forced into an object". see pg. 285 [phb] for more information</p><p></p><p>Ktulu</p></blockquote><p></p>
[QUOTE="Ktulu, post: 4281956, member: 13465"] For starters, most "slide" effects aren't described as powerful jolting explosive bursts. Most are described as in switching, or confusing the target (see the warlock's one, or positioning strike). You could slide him into a wall, however, it's not going to do anything more than put him up against a wall. He's not going to explode through it (an effect that would greatly increase the power of any slide effect). His movement stops when the attempt is made because he can't move anymore. You can slide him into or through difficult terrain, which could hamper his ability to get around. You can slide him onto challenging terrain (slippery ice, and the sort), which he then has to make the appropriate skill check to remain standing. You can slide him over a pit, but he gets an immediate save (read: grabbing onto the ledge) and if he saves he falls prone. If he fails, he falls over and takes whatever appropriate damage said pit/ldege gives out. This isn't a flaw, people, sliding is not the equivalent of the Hulk punching you through a building, this is a rogue kicking you backward after a hit, or the fighter pushing you back with his shield. Specifically, you cannot be "forced into an object". see pg. 285 [phb] for more information Ktulu [/QUOTE]
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