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<blockquote data-quote="Argyle King" data-source="post: 5748072" data-attributes="member: 58416"><p>I disagree that Conan is not gritty. Conan the character most certainly -as the main character of the novels- does have some amount of plot immunity. However, Howard does a great job in many circumstances of making the reader believe that Conan will lose. In fact, there are times when Conan fails, gets injured, and etc.</p><p></p><p>Still, for me, what makes the Howard stories gritty is the world around Conan. The way things are described. The picture that Howard paints with his words. </p><p></p><p>Also, the novel has some amount of plot immunity because that is what's require of a novel if you want to keep the same character and series. RPGs do not have that limitation. As such, I'd like to play in a Conan style game without the plot immunity that is necessary to keep a character around; I would find that to be a gritty experience which I would highly enjoy.</p></blockquote><p></p>
[QUOTE="Argyle King, post: 5748072, member: 58416"] I disagree that Conan is not gritty. Conan the character most certainly -as the main character of the novels- does have some amount of plot immunity. However, Howard does a great job in many circumstances of making the reader believe that Conan will lose. In fact, there are times when Conan fails, gets injured, and etc. Still, for me, what makes the Howard stories gritty is the world around Conan. The way things are described. The picture that Howard paints with his words. Also, the novel has some amount of plot immunity because that is what's require of a novel if you want to keep the same character and series. RPGs do not have that limitation. As such, I'd like to play in a Conan style game without the plot immunity that is necessary to keep a character around; I would find that to be a gritty experience which I would highly enjoy. [/QUOTE]
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