Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
DnD4.0 vs Warhammer 2nd Edition...a question
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4721773" data-attributes="member: 710"><p>I think the changes between Shadowrun Editions haven't been little, either.</p><p></p><p>Damage System: </p><p>- IIRC, it started with a powerniveau / damage niveau / damage increase values - the last value represented how many successes on a roll one needed to increase the damage. Damage was represented in Light, Moderate, Serious and Deadly (I am not sure if I use the correct terms), representing different amount of boxes.</p><p>- The last number was then simplified away in later editions (at least as early as 3E) and standardized to 2 net successes. </p><p>- At least 3E had a fixed number of damage boxes a character could take (always 10)</p><p>- 4E made the damage boxes depending on constitution. It also removed the "power niveau" value, and damage was now represented just by the boxes of damage. Each net success increases the damage.</p><p></p><p>Compare that to D&D changes - hit points always stayed, and while damage values changed, they were still always dice rolls.</p><p></p><p>Initiative:</p><p>- They always kept multiple actions per round in the game, but before 3E, it always meant that all actions of the "fast" characters were added first. In 4E, instead of basing the actions of initiative dice results, it was now a predetermined value depending on your reflex boosting equipment, spells or powers.</p><p></p><p>Dice Roll System: </p><p>- It used to be roll a number of d6 depending on skill/ability and compare each die result with the DC, count "hits". Dice "explode" on a 6. Modifiers apply to the DC. </p><p>- Now (4E) it's roll a number of d6 depending on skill/ability and any result of 5 or 6 is a hit. A 6 only explodes if you spend Edge. Difficulty reduce your dice pool and you might need a certain number of hits to succeed.</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4721773, member: 710"] I think the changes between Shadowrun Editions haven't been little, either. Damage System: - IIRC, it started with a powerniveau / damage niveau / damage increase values - the last value represented how many successes on a roll one needed to increase the damage. Damage was represented in Light, Moderate, Serious and Deadly (I am not sure if I use the correct terms), representing different amount of boxes. - The last number was then simplified away in later editions (at least as early as 3E) and standardized to 2 net successes. - At least 3E had a fixed number of damage boxes a character could take (always 10) - 4E made the damage boxes depending on constitution. It also removed the "power niveau" value, and damage was now represented just by the boxes of damage. Each net success increases the damage. Compare that to D&D changes - hit points always stayed, and while damage values changed, they were still always dice rolls. Initiative: - They always kept multiple actions per round in the game, but before 3E, it always meant that all actions of the "fast" characters were added first. In 4E, instead of basing the actions of initiative dice results, it was now a predetermined value depending on your reflex boosting equipment, spells or powers. Dice Roll System: - It used to be roll a number of d6 depending on skill/ability and compare each die result with the DC, count "hits". Dice "explode" on a 6. Modifiers apply to the DC. - Now (4E) it's roll a number of d6 depending on skill/ability and any result of 5 or 6 is a hit. A 6 only explodes if you spend Edge. Difficulty reduce your dice pool and you might need a certain number of hits to succeed. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
DnD4.0 vs Warhammer 2nd Edition...a question
Top