Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
DnDbeyond AMA tomorrow (Tues, Dec 9)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dire Bare" data-source="post: 9816950" data-attributes="member: 18182"><p>How much control should a DM exert over player options for games they run? Different DMs are comfortable with different degrees of control, of course. From highly restrictive to anything goes!</p><p></p><p>But how do you exercise the level of control of character creation you are comfortable with? For me, the easiest way is to let my players know what options I'd like them to use, and then trust them to stick within those boundaries. I trust my players.</p><p></p><p>Sure, every once in a while I have a player who "cheats" in some way . . . and if I even notice it, I reflect on how much it is impacting the game and everybody's fun, and then address it with that player. If the player's cheating is having a significant impact and I've learned I cannot trust them . . . they are no longer invited to my game. This has happened only rarely, and has never gotten to the point where I felt I needed to boot someone.</p><p></p><p>But I didn't really start DMing in earnest until college, so perhaps I've been blessed with mature players.</p><p></p><p>I do run an afterschool game for middle-schoolers . . . and yeah, some of them cheat. On their homework and on their characters! It's usually pretty obvious, and we have a chat about playing fair. Still haven't had to boot anybody.</p><p></p><p>Still, it would be nice if D&D Beyond had an option on the DM's side to restrict sources and options. Not because I don't trust my players, but it would make character creation easier for them if they can only see the options we agreed upon on Session Zero. But, DDB has a long list of feature updates they are working on, so I'll be patient. It's not high on my priority list.</p></blockquote><p></p>
[QUOTE="Dire Bare, post: 9816950, member: 18182"] How much control should a DM exert over player options for games they run? Different DMs are comfortable with different degrees of control, of course. From highly restrictive to anything goes! But how do you exercise the level of control of character creation you are comfortable with? For me, the easiest way is to let my players know what options I'd like them to use, and then trust them to stick within those boundaries. I trust my players. Sure, every once in a while I have a player who "cheats" in some way . . . and if I even notice it, I reflect on how much it is impacting the game and everybody's fun, and then address it with that player. If the player's cheating is having a significant impact and I've learned I cannot trust them . . . they are no longer invited to my game. This has happened only rarely, and has never gotten to the point where I felt I needed to boot someone. But I didn't really start DMing in earnest until college, so perhaps I've been blessed with mature players. I do run an afterschool game for middle-schoolers . . . and yeah, some of them cheat. On their homework and on their characters! It's usually pretty obvious, and we have a chat about playing fair. Still haven't had to boot anybody. Still, it would be nice if D&D Beyond had an option on the DM's side to restrict sources and options. Not because I don't trust my players, but it would make character creation easier for them if they can only see the options we agreed upon on Session Zero. But, DDB has a long list of feature updates they are working on, so I'll be patient. It's not high on my priority list. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
DnDbeyond AMA tomorrow (Tues, Dec 9)
Top