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DnDBeyond: on adapting genre to D&D
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<blockquote data-quote="Coroc" data-source="post: 7798108" data-attributes="member: 6895991"><p>No, please, do not get me wrong sometimes the old man shouting at the cloud gets the better of me.</p><p>We had similar discussions in other threads, and I respect your view it is just not mine.</p><p></p><p>The thing is was trying to point out is that I am not recommending to not leave out tings when using D&D 5E for other genres, but rather to leave out things if necessary, except for the mechanics. Like generic D20.</p><p></p><p>If you got some character concept you want to realize, then I am sure a DM will find a campaign where it fits in. That's the way normal people resolve this. If e.g. Someone wants to play a drow in my DS campaign I will try to convince him to play a normal elf instead, some of them in DS are equally cruel and mean like drow.</p><p></p><p>And I will offer that the next acampaign I do an all drow (good or evil campaign) in FR if it has to be , I can do that believe me.</p><p></p><p>I mean at what point does it get ridiculous for you? Drizzt in a Star Wars campaign? There must be a threshold even for you, when trying to create a "believable" scenario.</p><p></p><p>Greyhawk had spaceships, I never would put them into my campaign, except when I would branch of to spelljammer. My group would not want it. They would protest if I let a spelljammer appear in the sky in my greyhawk campaign. Even though it is part of the original material. Even though it is not Star Wars.</p><p>Even though it is official D&D. </p><p></p><p>I hope this makes you understand my point of view, and it is in no way meant offensive, only an intellectual philosophical debate.</p></blockquote><p></p>
[QUOTE="Coroc, post: 7798108, member: 6895991"] No, please, do not get me wrong sometimes the old man shouting at the cloud gets the better of me. We had similar discussions in other threads, and I respect your view it is just not mine. The thing is was trying to point out is that I am not recommending to not leave out tings when using D&D 5E for other genres, but rather to leave out things if necessary, except for the mechanics. Like generic D20. If you got some character concept you want to realize, then I am sure a DM will find a campaign where it fits in. That's the way normal people resolve this. If e.g. Someone wants to play a drow in my DS campaign I will try to convince him to play a normal elf instead, some of them in DS are equally cruel and mean like drow. And I will offer that the next acampaign I do an all drow (good or evil campaign) in FR if it has to be , I can do that believe me. I mean at what point does it get ridiculous for you? Drizzt in a Star Wars campaign? There must be a threshold even for you, when trying to create a "believable" scenario. Greyhawk had spaceships, I never would put them into my campaign, except when I would branch of to spelljammer. My group would not want it. They would protest if I let a spelljammer appear in the sky in my greyhawk campaign. Even though it is part of the original material. Even though it is not Star Wars. Even though it is official D&D. I hope this makes you understand my point of view, and it is in no way meant offensive, only an intellectual philosophical debate. [/QUOTE]
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