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<blockquote data-quote="Henry" data-source="post: 6204512" data-attributes="member: 158"><p>As a GM, I ran an encounter last session that the players found very fun.</p><p></p><p>Summary: Several ships at dock in Absalom (Pathfinder's version of Waterdeep or Greyhawk City) had been seemingly cursed; the PCs, employed as local troubleshooters, followed a trail of investigation involving smashed cargo, containers will all their nails removed, uncanny accidents, and ships and vehicles falling apart at the seams. The clue that caused the greatest confusion was the transparent feces (yes, transparent feces) found on several scenes. A high knowledge roll revealed this as a sign of Fae creatures.</p><p></p><p>The PCs finally caught sight of their quarry...</p><p></p><p>Gremlins. (Thank you, Pathfinder Bestiaries, for being fonts of inspiration.)</p><p></p><p>An infestation of Gremlins had come in on one ill-fated cargo ship, and started spreading through the city. They figured this out and traced the trail straight to The Beast, the largest medieval man-powered freight crane in Golarion, in Absalom Harbor. I ran it as a floor-by-floor battle, as dozens of gremlins round-by-round loosened bolts, cut ropes, broke chains, and attempted to bring the crane's inner workings crashing down around the PCs' ears, as they frantically worked to find and kill as many gremlins as possible (aided by the workers and engineers).</p><p></p><p>The enemy was not a physically serious challenge; instead it was a race as the gremlins progressed to increasingly worse damage (leading to hazardous effects mechanically similar to traps). I had fun pulling Bugs Bunny tropes, damaging PC weapons, making PCs fall down greased flights of stairs, and ducking chains flying at their heads at high velocity. Had the PCs not stopped them in time, the damage would have caused many workmen deaths and left the crane inoperable for months. They emerged victorious, celebrated, and compensated, and told me they had a great time -- and desired to never see transparent poop again.</p></blockquote><p></p>
[QUOTE="Henry, post: 6204512, member: 158"] As a GM, I ran an encounter last session that the players found very fun. Summary: Several ships at dock in Absalom (Pathfinder's version of Waterdeep or Greyhawk City) had been seemingly cursed; the PCs, employed as local troubleshooters, followed a trail of investigation involving smashed cargo, containers will all their nails removed, uncanny accidents, and ships and vehicles falling apart at the seams. The clue that caused the greatest confusion was the transparent feces (yes, transparent feces) found on several scenes. A high knowledge roll revealed this as a sign of Fae creatures. The PCs finally caught sight of their quarry... Gremlins. (Thank you, Pathfinder Bestiaries, for being fonts of inspiration.) An infestation of Gremlins had come in on one ill-fated cargo ship, and started spreading through the city. They figured this out and traced the trail straight to The Beast, the largest medieval man-powered freight crane in Golarion, in Absalom Harbor. I ran it as a floor-by-floor battle, as dozens of gremlins round-by-round loosened bolts, cut ropes, broke chains, and attempted to bring the crane's inner workings crashing down around the PCs' ears, as they frantically worked to find and kill as many gremlins as possible (aided by the workers and engineers). The enemy was not a physically serious challenge; instead it was a race as the gremlins progressed to increasingly worse damage (leading to hazardous effects mechanically similar to traps). I had fun pulling Bugs Bunny tropes, damaging PC weapons, making PCs fall down greased flights of stairs, and ducking chains flying at their heads at high velocity. Had the PCs not stopped them in time, the damage would have caused many workmen deaths and left the crane inoperable for months. They emerged victorious, celebrated, and compensated, and told me they had a great time -- and desired to never see transparent poop again. [/QUOTE]
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