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Do armor proficiencies make sense?
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<blockquote data-quote="BigBadDM" data-source="post: 7797905" data-attributes="member: 6862128"><p>I get where you are a coming from. Of course it is a game mechanic. But even then, a helmet would take at least some proficiency wouldn't you say? Otherwise you can extrapolate this to swords. Just swing it around. In most cases a helmet comes with armor and fighting in such takes some skill....Or figure it is like when you get super glue on your fingers--it's still fingers but feels all wrong. Or a jock strap. There is no rule that says a wizard can't wear plate armor, they can. It just 'feels' weird and makes it hard to be 'normal' </p><p></p><p></p><p></p><p>This penalty is usually to balance the 'scouts'. I have never seen a rogue or ranger want to sneak around with dis adv on stealth. It's not about when you are sticking around with the party. Well, that's how I always viewed it.</p><p></p><p></p><p></p><p>But does that make 'ability' sense. I mean Einstein can be out there knowing all the ins/out of where to be hit for minimal damage, but in practicality Einstein would still be hit hard. This is almost akin to your 'how to wear clothes' argument. </p><p></p><p>I can understand Wisdom being applied to AC and for some classes it is. INT doesn't make sense unless one is trying to balance ACs across class for the sake of making them equal.</p></blockquote><p></p>
[QUOTE="BigBadDM, post: 7797905, member: 6862128"] I get where you are a coming from. Of course it is a game mechanic. But even then, a helmet would take at least some proficiency wouldn't you say? Otherwise you can extrapolate this to swords. Just swing it around. In most cases a helmet comes with armor and fighting in such takes some skill....Or figure it is like when you get super glue on your fingers--it's still fingers but feels all wrong. Or a jock strap. There is no rule that says a wizard can't wear plate armor, they can. It just 'feels' weird and makes it hard to be 'normal' This penalty is usually to balance the 'scouts'. I have never seen a rogue or ranger want to sneak around with dis adv on stealth. It's not about when you are sticking around with the party. Well, that's how I always viewed it. But does that make 'ability' sense. I mean Einstein can be out there knowing all the ins/out of where to be hit for minimal damage, but in practicality Einstein would still be hit hard. This is almost akin to your 'how to wear clothes' argument. I can understand Wisdom being applied to AC and for some classes it is. INT doesn't make sense unless one is trying to balance ACs across class for the sake of making them equal. [/QUOTE]
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Do armor proficiencies make sense?
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