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General Tabletop Discussion
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Do Artifacts have a market cost?
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<blockquote data-quote="Li Shenron" data-source="post: 3356620" data-attributes="member: 1465"><p>Artifacts are talked about as something that can shatter the world or at least seriously affect the outcome of a large-scale war.</p><p></p><p>But of the artifacts of D&D there's really not many that qualify for that:</p><p>- a sphere of annihilation with its talisman could utterly destroy as much as you want, provided you have time and no one stops you</p><p>- the orbs of dragonkind can seriously make you win a war, but there have to be enough dragons available</p><p>- a few deck of many things sent as gifts to the other army can bring about its self-destruction <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Everything else, while extremely powerful for a PC, is really nothing more than a magic item. Earth-shattering items just don't exist at least in the WotC books I've seen.</p><p></p><p>Anybody knows artifacts from other publishers who could really achieve to win a war? I mean something that will turn a practically lost war into an almost sure success, not an item that just kills the enemy commander (as many non-artifact items already do).</p><p></p><p>I think the Black Banner in Mongoose's Necromancy was a good example of a real artifact: IIRC it automatically animated any corpse in a battlefield and turn in into an undead under your command, potentially tripling your army (both your fallen and the enemy's fallen foster your own numbers). Now THAT would be a real artifact <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="Li Shenron, post: 3356620, member: 1465"] Artifacts are talked about as something that can shatter the world or at least seriously affect the outcome of a large-scale war. But of the artifacts of D&D there's really not many that qualify for that: - a sphere of annihilation with its talisman could utterly destroy as much as you want, provided you have time and no one stops you - the orbs of dragonkind can seriously make you win a war, but there have to be enough dragons available - a few deck of many things sent as gifts to the other army can bring about its self-destruction ;) Everything else, while extremely powerful for a PC, is really nothing more than a magic item. Earth-shattering items just don't exist at least in the WotC books I've seen. Anybody knows artifacts from other publishers who could really achieve to win a war? I mean something that will turn a practically lost war into an almost sure success, not an item that just kills the enemy commander (as many non-artifact items already do). I think the Black Banner in Mongoose's Necromancy was a good example of a real artifact: IIRC it automatically animated any corpse in a battlefield and turn in into an undead under your command, potentially tripling your army (both your fallen and the enemy's fallen foster your own numbers). Now THAT would be a real artifact :cool: [/QUOTE]
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