Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Do automatic hit abilities kill minions?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="GoLu" data-source="post: 4647389" data-attributes="member: 58460"><p>The rules are inconsistent, and it's hard to tell what's a rule and what's an off-hand reference to how a rule usually works. The section on temp hit points, for example, (PHB, page 293-294) seems to strongly lean towards minions benefiting from temp hit points since they act as "a layer of insulation that attacks have to get through before they start doing damage".</p><p></p><p>On the other hand, it does add complexity to a type of monster designed specifically to avoid complexity. And the above quote implies that temp hit points step in before resistances or vulnerabilities or "if you damage an enemy" clauses in powers, which I don't think is intentional.</p><p></p><p></p><p>One house rule I've seen around here and am pretty fond of is a sort of compromise: minions do benefit from temp hit points. Any hit that is completely absorbed by those temp hit points does not kill the minion, but it does remove all remaining temp hit points. But that's guaranteed not RAW, while the other options are at least arguable.</p></blockquote><p></p>
[QUOTE="GoLu, post: 4647389, member: 58460"] The rules are inconsistent, and it's hard to tell what's a rule and what's an off-hand reference to how a rule usually works. The section on temp hit points, for example, (PHB, page 293-294) seems to strongly lean towards minions benefiting from temp hit points since they act as "a layer of insulation that attacks have to get through before they start doing damage". On the other hand, it does add complexity to a type of monster designed specifically to avoid complexity. And the above quote implies that temp hit points step in before resistances or vulnerabilities or "if you damage an enemy" clauses in powers, which I don't think is intentional. One house rule I've seen around here and am pretty fond of is a sort of compromise: minions do benefit from temp hit points. Any hit that is completely absorbed by those temp hit points does not kill the minion, but it does remove all remaining temp hit points. But that's guaranteed not RAW, while the other options are at least arguable. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Do automatic hit abilities kill minions?
Top