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Do baby kobolds detect as evil?
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<blockquote data-quote="MerakSpielman" data-source="post: 787122" data-attributes="member: 7464"><p>I always thought it would be a fun "moral quandry" adventure to have a village hire the PCs to rescue some of their villagers who were taken by orc slavers in the Nearby Caves (this scenario works best with a Paladin in the group). When they get there, the orcs try to negotiate with the PCs, but will admit to having some villagers as slaves. If checked, only a few of the orcs radiate evil. The PCs generally will attack first and detect evil later. Once they orcs are dead, they have the baby problem. Some of the babies are half-orc. But that's a sideline.</p><p></p><p>They get to the slave pens, and some of the slaves are orcs. This might inspire them to detect evil on the slaves (just to see if releasing these orcs will be ok), whereapon ALL the slaves will detect as evil.</p><p></p><p>What do the PCs do? Slavery is evil, but it's no good just releasing fifty or so evil people to run rampant in the land. You can't arrest them, because you haven't seen then actually commit any crimes. You can't kill them, because they are helpless and not a threat.</p><p></p><p>This is what <em>really</em> happened.</p><p>The village that hired the PCs had a problem a few months ago. Prompted by the local cleric, the mayor declared it against the Law to be evil. One by one, they rounded up all the even marginally evil villagers (using the cleric's detect evil) and stuck them in a building. Then they didn't know what to do with them, so they contacted a local orc tribe and made a "can you take them off our hands" kind of deal. The villagers lose their evil citizens, the town gets some cash, the orcs get slaves, and evil townsfolk are neutralized in a non-execution way.</p><p></p><p>But somehow word leaks out, and the nearby villages hear rumors that orc slavers now have citizens from the Town captive. The Town is not so foolish as to try to explain their actions to outsiders who might not see things the same way, so they "hire" the adventurers, hoping that the heroes will get themselves killed before they reach the slaves and get the real story.</p><p></p><p>Now, after hearing and understanding all this, what does the good-aligned party do with a) the slaves and b) the town?</p><p></p><p>(or am I hijacking my own thread?)</p></blockquote><p></p>
[QUOTE="MerakSpielman, post: 787122, member: 7464"] I always thought it would be a fun "moral quandry" adventure to have a village hire the PCs to rescue some of their villagers who were taken by orc slavers in the Nearby Caves (this scenario works best with a Paladin in the group). When they get there, the orcs try to negotiate with the PCs, but will admit to having some villagers as slaves. If checked, only a few of the orcs radiate evil. The PCs generally will attack first and detect evil later. Once they orcs are dead, they have the baby problem. Some of the babies are half-orc. But that's a sideline. They get to the slave pens, and some of the slaves are orcs. This might inspire them to detect evil on the slaves (just to see if releasing these orcs will be ok), whereapon ALL the slaves will detect as evil. What do the PCs do? Slavery is evil, but it's no good just releasing fifty or so evil people to run rampant in the land. You can't arrest them, because you haven't seen then actually commit any crimes. You can't kill them, because they are helpless and not a threat. This is what [i]really[/i] happened. The village that hired the PCs had a problem a few months ago. Prompted by the local cleric, the mayor declared it against the Law to be evil. One by one, they rounded up all the even marginally evil villagers (using the cleric's detect evil) and stuck them in a building. Then they didn't know what to do with them, so they contacted a local orc tribe and made a "can you take them off our hands" kind of deal. The villagers lose their evil citizens, the town gets some cash, the orcs get slaves, and evil townsfolk are neutralized in a non-execution way. But somehow word leaks out, and the nearby villages hear rumors that orc slavers now have citizens from the Town captive. The Town is not so foolish as to try to explain their actions to outsiders who might not see things the same way, so they "hire" the adventurers, hoping that the heroes will get themselves killed before they reach the slaves and get the real story. Now, after hearing and understanding all this, what does the good-aligned party do with a) the slaves and b) the town? (or am I hijacking my own thread?) [/QUOTE]
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Do baby kobolds detect as evil?
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