Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Do castles make sense in a world of dragons & spells?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ariosto" data-source="post: 5120694" data-attributes="member: 80487"><p>Not if the mage has <em>protection from normal missiles</em>. In the absence of that, four hits should suffice on average. In AD&D 1st ed., let us say:</p><p></p><p>base 50% vs. AC 10</p><p>light crossbow +15% vs. AC 10, 15" (fireball range) is -25% for long range = 40%</p><p>heavy crossbow +20% vs AC 10, -10% for medium range = 60%</p><p>average is back to 50%</p><p>heavy crossbow, but m-u is detected while <em>invisible</em> -20% = 40% (light = 20%)</p><p></p><p>So, a volley from 10 or 20 is on average deadly (14 points of damage vs. 12.5 hit points) to the <em>invisible</em> mage.</p><p></p><p>See <em>Dungeon Masters Guide</em> pp. 103-104 regarding "hiring non-player characters to cast spells or use devices". Note that risk is mentioned as likely to increase fees fivefold or more, if not outright refused.</p><p></p><p>A basic assumption of <em>that</em> game -- expressed in the sections on henchmen and hirelings as well -- is that characters possessing class levels and capable of advancement due to experience points are <strong>extraordinary, independent and ambitious</strong>.</p><p></p><p>In other words, when 6th-level 'magicians' and 'myrmidons' take the field, it is not as mere "rank and file". Such figures are at the least <em>allies</em> of the principals, with their own interests in mind.</p></blockquote><p></p>
[QUOTE="Ariosto, post: 5120694, member: 80487"] Not if the mage has [I]protection from normal missiles[/I]. In the absence of that, four hits should suffice on average. In AD&D 1st ed., let us say: base 50% vs. AC 10 light crossbow +15% vs. AC 10, 15" (fireball range) is -25% for long range = 40% heavy crossbow +20% vs AC 10, -10% for medium range = 60% average is back to 50% heavy crossbow, but m-u is detected while [I]invisible[/I] -20% = 40% (light = 20%) So, a volley from 10 or 20 is on average deadly (14 points of damage vs. 12.5 hit points) to the [i]invisible[/i] mage. See [I]Dungeon Masters Guide[/I] pp. 103-104 regarding "hiring non-player characters to cast spells or use devices". Note that risk is mentioned as likely to increase fees fivefold or more, if not outright refused. A basic assumption of [I]that[/I] game -- expressed in the sections on henchmen and hirelings as well -- is that characters possessing class levels and capable of advancement due to experience points are [B]extraordinary, independent and ambitious[/B]. In other words, when 6th-level 'magicians' and 'myrmidons' take the field, it is not as mere "rank and file". Such figures are at the least [I]allies[/I] of the principals, with their own interests in mind. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Do castles make sense in a world of dragons & spells?
Top