Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Do characters know what spell levels and HP are?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="covaithe" data-source="post: 3182918" data-attributes="member: 46559"><p>Thinking out loud: What if clerics were given the divine gift of being able to perceive the body as a construct of positive energy, and damage to the body as pockets of negative energy. They would be able to remove the damage by using positive energy to drive out or disrupt the negative energy. The positive energy comes, of course, from prepared blessings/spells, and higher level spells contain more positive energy (or deliver it more efficiently). This would explain why some clerics can sacrifice other prepared spells for healing spells; they are the ones whose prepared spells consist of controlled positive energy. Serious wounds produce denser, more concentrated pockets of negative energy than minor wounds. Experienced, tough fighters are ones who have trained their bodies to be healthy and resilient, i.e. have a higher concentration of positive energy, and are more resistent to the negative energy produced by wounds. Under normal circumstances, the negative energy built up in wounds dissipates in death, leaving just an empty shell. If through magical means the negative energy is not allowed to dissipate... undeath!</p><p></p><p>It could work, I think. For verisimilitude, one might house-rule that spells like negative energy ray could not be transmuted into healing energy.</p></blockquote><p></p>
[QUOTE="covaithe, post: 3182918, member: 46559"] Thinking out loud: What if clerics were given the divine gift of being able to perceive the body as a construct of positive energy, and damage to the body as pockets of negative energy. They would be able to remove the damage by using positive energy to drive out or disrupt the negative energy. The positive energy comes, of course, from prepared blessings/spells, and higher level spells contain more positive energy (or deliver it more efficiently). This would explain why some clerics can sacrifice other prepared spells for healing spells; they are the ones whose prepared spells consist of controlled positive energy. Serious wounds produce denser, more concentrated pockets of negative energy than minor wounds. Experienced, tough fighters are ones who have trained their bodies to be healthy and resilient, i.e. have a higher concentration of positive energy, and are more resistent to the negative energy produced by wounds. Under normal circumstances, the negative energy built up in wounds dissipates in death, leaving just an empty shell. If through magical means the negative energy is not allowed to dissipate... undeath! It could work, I think. For verisimilitude, one might house-rule that spells like negative energy ray could not be transmuted into healing energy. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Do characters know what spell levels and HP are?
Top