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General Tabletop Discussion
*Dungeons & Dragons
Do Classes Have Concrete Meaning In Your Game?
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<blockquote data-quote="Remathilis" data-source="post: 6762954" data-attributes="member: 7635"><p>Surprisingly, this isn't as far off the mark as you might think. </p><p></p><p>He's a cleric. He is drawing off the power of his God, furthering his god's goals, and while he might not be able to cite chapter-and-verse, is doing his God's work (and God's work in in strange ways). What he's NOT is a priest; which in 5e is represented by the Acolyte background. He doesn't work in a temple, bless babies, perform marriages, or preach sermons. Not all clerics are priests, not all priests are clerics. What's he's not also is the stereotypical cleric; and that's also good. Not all clerics need maces, vestments, and chainmail. The important thing is that he's conforming to the ideal of a cleric: to serve his god and uses divine magic to do it. </p><p></p><p>What wouldn't work for me would be trying to break that core ideal. For example, trying to make him some sort of "white mage" (an arcane healer with no divine connection) or some form of nonmagical leader type who uses bless and healing word via "inspiration". Those wouldn't work if the world I was running was bog-standard. (Now, in a custom game, where all clerics would be white mages, then that's different). Its also important that you know Frex is unique; he's breaking the stereotype and assumptions the rest of the world has about clerics. (The proverbial "good drow", if you will). </p><p></p><p>So we agree far more than we disagree on this. Playing against the stereotype is good;, but it acknowledges the stereotype is real.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 6762954, member: 7635"] Surprisingly, this isn't as far off the mark as you might think. He's a cleric. He is drawing off the power of his God, furthering his god's goals, and while he might not be able to cite chapter-and-verse, is doing his God's work (and God's work in in strange ways). What he's NOT is a priest; which in 5e is represented by the Acolyte background. He doesn't work in a temple, bless babies, perform marriages, or preach sermons. Not all clerics are priests, not all priests are clerics. What's he's not also is the stereotypical cleric; and that's also good. Not all clerics need maces, vestments, and chainmail. The important thing is that he's conforming to the ideal of a cleric: to serve his god and uses divine magic to do it. What wouldn't work for me would be trying to break that core ideal. For example, trying to make him some sort of "white mage" (an arcane healer with no divine connection) or some form of nonmagical leader type who uses bless and healing word via "inspiration". Those wouldn't work if the world I was running was bog-standard. (Now, in a custom game, where all clerics would be white mages, then that's different). Its also important that you know Frex is unique; he's breaking the stereotype and assumptions the rest of the world has about clerics. (The proverbial "good drow", if you will). So we agree far more than we disagree on this. Playing against the stereotype is good;, but it acknowledges the stereotype is real. [/QUOTE]
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Do Classes Have Concrete Meaning In Your Game?
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