Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Do Classes Have Concrete Meaning In Your Game?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tony Vargas" data-source="post: 6764901" data-attributes="member: 996"><p>Ironically, the AD&D level title for a 1st level fighter was '<em>Veteran</em>.' 5e's 'Apprentice Tier' isn't quite consistent that way, true. A guild craftsman might have a lot of mundane experience, a solider have seen some fighting, while a monk or wizard may have many years of formal training, while a Sorcerer might have woken up with magical powers yesterday. Newly-minted adventurer may or may not be young & inexperienced, just new to adventuring.</p><p></p><p>It is true that there are a lot of very good games that don't use classes, though. That argues to classes being something more than just a meta-game construct, since you can do everything a class does in a mechanical sense without resorting to such a limiting construct....</p><p></p><p>That's a legitimate question. IMHO, by the time 3e evenly-advancing classes and multi-classing rules came around, the idea that a class was just a bundle of mechanical abilities and thus no more IC than your number of hps or the length of a round. Making the assumption that there is IC-awareness of game mechanics is actually kinda hilarious - OotS for instance. Terry Pratchett did much the same kind of thing for the genre D&D is based on. </p><p></p><p>What's interesting is that you actually can take the OotS/Pratchett IC attitude and play it seriously instead of for laughs. I guess it's one of the perks of D&D as the grandaddy of all RPGs. In any other game character classes would just be a klunky mechanic that doesn't model characters from genre very well, but since they've been in D&D so long, they've become de-facto archetypes and professions, defined parts of an eccentric sub-genre of fantasy.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6764901, member: 996"] Ironically, the AD&D level title for a 1st level fighter was '[i]Veteran[/i].' 5e's 'Apprentice Tier' isn't quite consistent that way, true. A guild craftsman might have a lot of mundane experience, a solider have seen some fighting, while a monk or wizard may have many years of formal training, while a Sorcerer might have woken up with magical powers yesterday. Newly-minted adventurer may or may not be young & inexperienced, just new to adventuring. It is true that there are a lot of very good games that don't use classes, though. That argues to classes being something more than just a meta-game construct, since you can do everything a class does in a mechanical sense without resorting to such a limiting construct.... That's a legitimate question. IMHO, by the time 3e evenly-advancing classes and multi-classing rules came around, the idea that a class was just a bundle of mechanical abilities and thus no more IC than your number of hps or the length of a round. Making the assumption that there is IC-awareness of game mechanics is actually kinda hilarious - OotS for instance. Terry Pratchett did much the same kind of thing for the genre D&D is based on. What's interesting is that you actually can take the OotS/Pratchett IC attitude and play it seriously instead of for laughs. I guess it's one of the perks of D&D as the grandaddy of all RPGs. In any other game character classes would just be a klunky mechanic that doesn't model characters from genre very well, but since they've been in D&D so long, they've become de-facto archetypes and professions, defined parts of an eccentric sub-genre of fantasy. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Do Classes Have Concrete Meaning In Your Game?
Top