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Do Classes Have Concrete Meaning In Your Game?
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<blockquote data-quote="Ovinomancer" data-source="post: 6777543" data-attributes="member: 16814"><p>The cleric example is mine, in my current game, and I find it interesting that, despite me saying that you really can't tell in my game, you assume that clerics in my game are identifiable, in some way, as the cleric class. They aren't. About half of the priests and clerics in my game don't cast spells at all. The other half is an odd mix of occasional cleric classed NPC (very rare) and a mixup of NPC builds that do things that makes sense for their gods spheres of influence. When you look at 'clerics' in my game, even just the magic using ones, there isn't a set of abilities that jumps out and says 'ah, that right there means cleric.' There's divine magic, yes, and you could tell that the character in question uses it when he casts, but there's not enough of a group to classify him as anything other than a follower of a god who uses divine magic on occasion.</p><p></p><p>So, yeah, again, it's not the rules that allow identification as a class in the fiction, it's the setting. My extensive use of NPC building that doesn't follow the character classes really obfuscates the whole thing.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 6777543, member: 16814"] The cleric example is mine, in my current game, and I find it interesting that, despite me saying that you really can't tell in my game, you assume that clerics in my game are identifiable, in some way, as the cleric class. They aren't. About half of the priests and clerics in my game don't cast spells at all. The other half is an odd mix of occasional cleric classed NPC (very rare) and a mixup of NPC builds that do things that makes sense for their gods spheres of influence. When you look at 'clerics' in my game, even just the magic using ones, there isn't a set of abilities that jumps out and says 'ah, that right there means cleric.' There's divine magic, yes, and you could tell that the character in question uses it when he casts, but there's not enough of a group to classify him as anything other than a follower of a god who uses divine magic on occasion. So, yeah, again, it's not the rules that allow identification as a class in the fiction, it's the setting. My extensive use of NPC building that doesn't follow the character classes really obfuscates the whole thing. [/QUOTE]
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Do Classes Have Concrete Meaning In Your Game?
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