Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Do Classes Have Concrete Meaning In Your Game?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Remathilis" data-source="post: 6781203" data-attributes="member: 7635"><p>The Miller isn't a Druid, even if he follows the Old Faith. He's a miller. Nobody goes to him when the wolves are getting too numerous, the crops need a storm to grow, or orcs are despoiling the forest. They go to a Druid. The Druid is trained in the ancient arts of the Faith. He has magic, he can shapechange. He was trained by another druid. He belongs to an ancient order of people who was trained in the same way he was. They share a common language, a common set of skills, and a belief. The miller or the knight is just a miller or knight that follows a particular faith, they aren't DRUIDS in terms of the world or game any more than I can become a minister and claim I'm the Pope. </p><p></p><p></p><p></p><p>Yeah, not a selling point. I remember in the very first 4e game I ran (Into the Shadowhaunt), there is a wizard at the end with some cool spells (one I remember was called Bone-Wearying Gaze, which weakened you). Now, I had a PC wizard at the time who thought it was a cool spell and, like wizards of yore, wanted to steal and learn that spell. I had to tell him that spell was "NPC only" and he couldn't learn it. It was the first time I ever told a PC that NPCs and PCs played by different rules IN WORLD as well as IN GAME. </p><p></p><p></p><p></p><p>Oh, a Holy Order might contain Fighters, Paladins, and Clerics, but they all don't call themselves PALADINS. That is like every person in a hospital calling themselves a doctor. A doctor has a certain set of skills and responsibilities, you can't have nurses, techs and aides doing a doctor's job. A nurse doesn't get to call himself a doctor, he doesn't have the training. I doesn't matter that they're all there to heal the sick and injured, they aren't all doctors and they don't get that title. </p><p></p><p></p><p></p><p>The warlock joins a wizard guild and realizes he has nothing to add or need when they all discuss swapping spell research and copying spells in their spellbooks and all he's there doing is drinking their mead. Fighter's rangers, and rogues all join a Holy Order and then are kicked out because they aren't adhering to the Code of Conduct a Paladin must. A cleric of the god of theft might be closely aligned with a thieves guild, but he's not sent out to do pick pockets or burgle houses. An avenger might have been a noble in his background, but he had to swear an oath of vengeance and train as a paladin. </p><p></p><p>You can have flexibility and still have the classes mean something.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 6781203, member: 7635"] The Miller isn't a Druid, even if he follows the Old Faith. He's a miller. Nobody goes to him when the wolves are getting too numerous, the crops need a storm to grow, or orcs are despoiling the forest. They go to a Druid. The Druid is trained in the ancient arts of the Faith. He has magic, he can shapechange. He was trained by another druid. He belongs to an ancient order of people who was trained in the same way he was. They share a common language, a common set of skills, and a belief. The miller or the knight is just a miller or knight that follows a particular faith, they aren't DRUIDS in terms of the world or game any more than I can become a minister and claim I'm the Pope. Yeah, not a selling point. I remember in the very first 4e game I ran (Into the Shadowhaunt), there is a wizard at the end with some cool spells (one I remember was called Bone-Wearying Gaze, which weakened you). Now, I had a PC wizard at the time who thought it was a cool spell and, like wizards of yore, wanted to steal and learn that spell. I had to tell him that spell was "NPC only" and he couldn't learn it. It was the first time I ever told a PC that NPCs and PCs played by different rules IN WORLD as well as IN GAME. Oh, a Holy Order might contain Fighters, Paladins, and Clerics, but they all don't call themselves PALADINS. That is like every person in a hospital calling themselves a doctor. A doctor has a certain set of skills and responsibilities, you can't have nurses, techs and aides doing a doctor's job. A nurse doesn't get to call himself a doctor, he doesn't have the training. I doesn't matter that they're all there to heal the sick and injured, they aren't all doctors and they don't get that title. The warlock joins a wizard guild and realizes he has nothing to add or need when they all discuss swapping spell research and copying spells in their spellbooks and all he's there doing is drinking their mead. Fighter's rangers, and rogues all join a Holy Order and then are kicked out because they aren't adhering to the Code of Conduct a Paladin must. A cleric of the god of theft might be closely aligned with a thieves guild, but he's not sent out to do pick pockets or burgle houses. An avenger might have been a noble in his background, but he had to swear an oath of vengeance and train as a paladin. You can have flexibility and still have the classes mean something. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Do Classes Have Concrete Meaning In Your Game?
Top