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General Tabletop Discussion
*Dungeons & Dragons
Do Classes Have Concrete Meaning In Your Game?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 6781758" data-attributes="member: 82106"><p>I seem to recall very few spell-casting monsters. There were things like demons, devils, death knights, etc that had innate "spell-like abilities" but they didn't have spell books or 'cast' their spells. Then there was another group of creatures that had abilities that were SIMILAR to spells, but not identical and were actually spelled out in their stat blocks (ala 4e). Then there were some with what 3.x called 'supernatural' abilities that were nothing like any spell usually, and then there were things that emulated a class feature, and yes, finally there were some actual genuine spell-using creatures, dragons mostly, but there is a smattering of other monsters that ACTUALLY cast spells. There are of course also, possibly, NPC wizards and clerics.</p><p></p><p>Now, the situation with CLERICS in pre-4e actually makes no sense at all. They don't have a book, they can get ANYTHING, but what's the list? There's NEVER an explanation of why a PC cleric can't just invent the name and effects of a spell on the spot and 'pray for it' right then and there. Presumably the list of existing spells is open-ended (it got added to a lot). I'd be a LOT more concerned about THAT than about 4e's non-issue.</p><p></p><p>And 4e DOES have spell books. You can certainly collect the spell books of enemies, they're physical things, assuming you find an NPC wizard or the DM provides such to promote verisimilitude of some sort. Its not actually stated what you can DO with a captured spell book. Can you swap powers out of it? Could you use it like a scroll? Is it a useful reference work? I'd say these are all possibilities and worthy of Arcana checks.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 6781758, member: 82106"] I seem to recall very few spell-casting monsters. There were things like demons, devils, death knights, etc that had innate "spell-like abilities" but they didn't have spell books or 'cast' their spells. Then there was another group of creatures that had abilities that were SIMILAR to spells, but not identical and were actually spelled out in their stat blocks (ala 4e). Then there were some with what 3.x called 'supernatural' abilities that were nothing like any spell usually, and then there were things that emulated a class feature, and yes, finally there were some actual genuine spell-using creatures, dragons mostly, but there is a smattering of other monsters that ACTUALLY cast spells. There are of course also, possibly, NPC wizards and clerics. Now, the situation with CLERICS in pre-4e actually makes no sense at all. They don't have a book, they can get ANYTHING, but what's the list? There's NEVER an explanation of why a PC cleric can't just invent the name and effects of a spell on the spot and 'pray for it' right then and there. Presumably the list of existing spells is open-ended (it got added to a lot). I'd be a LOT more concerned about THAT than about 4e's non-issue. And 4e DOES have spell books. You can certainly collect the spell books of enemies, they're physical things, assuming you find an NPC wizard or the DM provides such to promote verisimilitude of some sort. Its not actually stated what you can DO with a captured spell book. Can you swap powers out of it? Could you use it like a scroll? Is it a useful reference work? I'd say these are all possibilities and worthy of Arcana checks. [/QUOTE]
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