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General Tabletop Discussion
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Do Classes Have Concrete Meaning In Your Game?
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<blockquote data-quote="Shasarak" data-source="post: 6782951" data-attributes="member: 94143"><p>I am glad that you mention real life as an example of "non leveled" Kings because history is littered with dead Kings who tried to use their political skill against another Kings Guns and Cannons.</p><p></p><p>Besides with XP being tied directly to Gold Pieces there is no reason why you would have a low level King unless they lived in the Wop Wops being paid with Pigs and Wheat.</p><p></p><p></p><p></p><p>That is of course the real weakness of using non-leveled NPCs - how are you going to stop PCs from doing what ever they want? Which leads pretty directly to having non-leveled NPCs with the same stats as leveled NPCs or using the "modern" system of just stating them out as monsters.</p></blockquote><p></p>
[QUOTE="Shasarak, post: 6782951, member: 94143"] I am glad that you mention real life as an example of "non leveled" Kings because history is littered with dead Kings who tried to use their political skill against another Kings Guns and Cannons. Besides with XP being tied directly to Gold Pieces there is no reason why you would have a low level King unless they lived in the Wop Wops being paid with Pigs and Wheat. That is of course the real weakness of using non-leveled NPCs - how are you going to stop PCs from doing what ever they want? Which leads pretty directly to having non-leveled NPCs with the same stats as leveled NPCs or using the "modern" system of just stating them out as monsters. [/QUOTE]
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Do Classes Have Concrete Meaning In Your Game?
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