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Do close friends make less-effective players?
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<blockquote data-quote="SiderisAnon" data-source="post: 3220980" data-attributes="member: 44949"><p><strong>Close Friends As Players</strong></p><p></p><p>I have to answer both "yes" and "no".</p><p></p><p>A majority of the players I have gamed with over the years have been friends. There have been a number of campaigns where people who were my good friends really added to the fun of the game, and that was at least partially due to the fact that we knew each other well and knew how to game well together.</p><p></p><p>However, there have been some truly horrible failures with good friends in my game. </p><p></p><p>Because a player (we'll call him "Fred") was a really good friend of mine and going through some rough times, I let things he did in game slide. Then let them slide some more. Then some more. I let my friendship blind me to the fact that Fred was ruining the game for everyone. Now, since everyone at the table was also good friends with Fred, they had been letting everything slide too. Unfortunately, Fred's bad attitude, poor playing, and what became constant cheating, effected and infected the rest of the group. It created so much bad blood that half the group won't game with the other half anymore, and no one wants to game with Fred.</p><p></p><p>So, while gaming with good friends can make for a much better game, a DM has to remember to keep a certain level of professionalism about themselves. If a player is hurting the game, don't let it continue just out of friendship. The game is about the whole group, so everyone should be having fun. Don't make the same mistake I did. It could wind up costing you your play group.</p></blockquote><p></p>
[QUOTE="SiderisAnon, post: 3220980, member: 44949"] [b]Close Friends As Players[/b] I have to answer both "yes" and "no". A majority of the players I have gamed with over the years have been friends. There have been a number of campaigns where people who were my good friends really added to the fun of the game, and that was at least partially due to the fact that we knew each other well and knew how to game well together. However, there have been some truly horrible failures with good friends in my game. Because a player (we'll call him "Fred") was a really good friend of mine and going through some rough times, I let things he did in game slide. Then let them slide some more. Then some more. I let my friendship blind me to the fact that Fred was ruining the game for everyone. Now, since everyone at the table was also good friends with Fred, they had been letting everything slide too. Unfortunately, Fred's bad attitude, poor playing, and what became constant cheating, effected and infected the rest of the group. It created so much bad blood that half the group won't game with the other half anymore, and no one wants to game with Fred. So, while gaming with good friends can make for a much better game, a DM has to remember to keep a certain level of professionalism about themselves. If a player is hurting the game, don't let it continue just out of friendship. The game is about the whole group, so everyone should be having fun. Don't make the same mistake I did. It could wind up costing you your play group. [/QUOTE]
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Do close friends make less-effective players?
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