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General Tabletop Discussion
*Pathfinder & Starfinder
Do conditions stack?
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<blockquote data-quote="eamon" data-source="post: 4448579" data-attributes="member: 51942"><p>Durations explicitly state that if multiple powers have the same effect, you take the longest duration. Saving throws say that each round you roll a saving throw against each effect. Crucially, "Sometimes an effect is a single condition or one type of ongoing damage".</p><p></p><p>I'd say that multiple the duration of multiple overlapping powers is determined by the one against which you save last. I see no evidence that you can pool saving throws at all. The more I read it, the more it seems to me that you simply keep track of each power independently. While they're active, their effects may not stack (that much is clear), but you need to save against each power independently.</p><p></p><p>Also note that any other ruling becomes very difficult to sustain logically in corner cases. What if a wizard with an orb enters the scene, and casts an overlapping condition or an overlapping ongoing damage? So - if a creature is dazed and weakend (save ends) and a wizard imposes a dazed condition (save ends) - how do you save exactly? This is going to be terribly complicated, and much less straightforward than simply saying you save for each power independently.</p><p></p><p>I think you should just keep track of each power independently, regardless of any overlap in conditions or ongoing damage. There's no rule which says you should merge saving throws somehow, and it's anything but trivial to do since effects can easily be only partially overlapping or have differing saving throw modifiers. The absence of such a rule, and the fact that the durations section say that the power with the longest duration applies suggests to me that each power is individually saved, even if their effects overlap.</p></blockquote><p></p>
[QUOTE="eamon, post: 4448579, member: 51942"] Durations explicitly state that if multiple powers have the same effect, you take the longest duration. Saving throws say that each round you roll a saving throw against each effect. Crucially, "Sometimes an effect is a single condition or one type of ongoing damage". I'd say that multiple the duration of multiple overlapping powers is determined by the one against which you save last. I see no evidence that you can pool saving throws at all. The more I read it, the more it seems to me that you simply keep track of each power independently. While they're active, their effects may not stack (that much is clear), but you need to save against each power independently. Also note that any other ruling becomes very difficult to sustain logically in corner cases. What if a wizard with an orb enters the scene, and casts an overlapping condition or an overlapping ongoing damage? So - if a creature is dazed and weakend (save ends) and a wizard imposes a dazed condition (save ends) - how do you save exactly? This is going to be terribly complicated, and much less straightforward than simply saying you save for each power independently. I think you should just keep track of each power independently, regardless of any overlap in conditions or ongoing damage. There's no rule which says you should merge saving throws somehow, and it's anything but trivial to do since effects can easily be only partially overlapping or have differing saving throw modifiers. The absence of such a rule, and the fact that the durations section say that the power with the longest duration applies suggests to me that each power is individually saved, even if their effects overlap. [/QUOTE]
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Do conditions stack?
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