Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Do creatures in your games take actions according to their mental stats?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="howandwhy99" data-source="post: 6259093" data-attributes="member: 3192"><p>PC Mental Stats from AD&D did not include all of the derived stats NPCs did. The players were expected to do those things. That was the game. They didn't swing the swords or cast "real" spells. The players were expected to form their own memories and decipherings of the game world from their own character's perspective. Neither did they have stuff like Morale or Loyalty. Players had to determine for themselves when to cut and run, when to trust someone, and when not to. </p><p></p><p>The Supra-Genius stuff plays the same way. You play the role not the character. You do not need to seek to fail at the game if your PC mental stat rolls were all poor. A PC with Supra-Genius Int had better arcane abilities than other PCs, they learned more spells, and were better at grasping new ones. What was done with those spells and what was discovered about how they functioned by casting them in uncontrolled game situations was the player playing the magic-user game. They learned about the arcane secrets of the world from how the magic in items and their own spell effects interacted with it. But the PC was only as good as the player, just like fighter PCs where the player has to make combat decisions, but not actually carry them out.</p></blockquote><p></p>
[QUOTE="howandwhy99, post: 6259093, member: 3192"] PC Mental Stats from AD&D did not include all of the derived stats NPCs did. The players were expected to do those things. That was the game. They didn't swing the swords or cast "real" spells. The players were expected to form their own memories and decipherings of the game world from their own character's perspective. Neither did they have stuff like Morale or Loyalty. Players had to determine for themselves when to cut and run, when to trust someone, and when not to. The Supra-Genius stuff plays the same way. You play the role not the character. You do not need to seek to fail at the game if your PC mental stat rolls were all poor. A PC with Supra-Genius Int had better arcane abilities than other PCs, they learned more spells, and were better at grasping new ones. What was done with those spells and what was discovered about how they functioned by casting them in uncontrolled game situations was the player playing the magic-user game. They learned about the arcane secrets of the world from how the magic in items and their own spell effects interacted with it. But the PC was only as good as the player, just like fighter PCs where the player has to make combat decisions, but not actually carry them out. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Do creatures in your games take actions according to their mental stats?
Top