Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
do CRs seem a bit arbitrary?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Roger" data-source="post: 6556857" data-attributes="member: 17420"><p>A bit, but let's consider what we've got here.</p><p></p><p></p><p></p><p>Grick has damage resistance to nonmagical weapons, which isn't quite as good as twice as many hit points, but it's sort of in that ballpark. And it has a weaker version of multiattack -- instead of just making two attacks, it has to hit with the first one to get a chance at the second.</p><p></p><p></p><p></p><p>As you say.</p><p></p><p></p><p></p><p>Hits harder than the gnoll or grick, but also has lower AC and lower HP than those monsters, so it looks to me to be in the right ballpark. It's also just a beast, so lots of druid/ranger stuff is a possibility, so yeah, maybe on the harder side of CR2, but maybe not.</p><p></p><p></p><p></p><p>A lot of things need to go wrong for the hapless character here -- they have to get hit at +5, then fail the Con save, then get hit at +3 with advantage, and then after all that they take 19 (more) damage. Which isn't a good day, but not every day in the front line is.</p><p></p><p></p><p></p><p>Well, yeah, but it's also 67 HP that has an AC of 9 and a move of 10'. So it might eat your blind gibbering buddy, or you might just all stand back and fill it full of arrows and have a good laugh about it later. </p><p></p><p></p><p></p><p>No doubt about it -- any day you walk into a gelatinous cube, that's going to be a bad day. For the poor sap walking point, anyway. Everyone else can point and laugh from a safe distance.</p><p></p><p></p><p></p><p>You had your chance to learn Giant Elk so you could explain to them why they shouldn't be stepping on your face. It's hardly the elks' fault you kept falling asleep during Introduction to Giant Elk Love Poetry class.</p><p></p><p></p><p></p><p>Yeah, sure, a bit. It might be useful to have another number to reflect the variability of the monster -- if CR is the average challenge, some way of expressing the standard deviation might be useful to some DMs. But it might be more hassle than its worth.</p><p></p><p></p><p></p><p>Cheers,</p><p>Roger</p></blockquote><p></p>
[QUOTE="Roger, post: 6556857, member: 17420"] A bit, but let's consider what we've got here. Grick has damage resistance to nonmagical weapons, which isn't quite as good as twice as many hit points, but it's sort of in that ballpark. And it has a weaker version of multiattack -- instead of just making two attacks, it has to hit with the first one to get a chance at the second. As you say. Hits harder than the gnoll or grick, but also has lower AC and lower HP than those monsters, so it looks to me to be in the right ballpark. It's also just a beast, so lots of druid/ranger stuff is a possibility, so yeah, maybe on the harder side of CR2, but maybe not. A lot of things need to go wrong for the hapless character here -- they have to get hit at +5, then fail the Con save, then get hit at +3 with advantage, and then after all that they take 19 (more) damage. Which isn't a good day, but not every day in the front line is. Well, yeah, but it's also 67 HP that has an AC of 9 and a move of 10'. So it might eat your blind gibbering buddy, or you might just all stand back and fill it full of arrows and have a good laugh about it later. No doubt about it -- any day you walk into a gelatinous cube, that's going to be a bad day. For the poor sap walking point, anyway. Everyone else can point and laugh from a safe distance. You had your chance to learn Giant Elk so you could explain to them why they shouldn't be stepping on your face. It's hardly the elks' fault you kept falling asleep during Introduction to Giant Elk Love Poetry class. Yeah, sure, a bit. It might be useful to have another number to reflect the variability of the monster -- if CR is the average challenge, some way of expressing the standard deviation might be useful to some DMs. But it might be more hassle than its worth. Cheers, Roger [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
do CRs seem a bit arbitrary?
Top