Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Do DM's feel that Sharpshooter & Great Weapon Master overpowered?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CapnZapp" data-source="post: 6916597" data-attributes="member: 12731"><p>Ah, okay. Yes of course you should calculate the dpr against, say, AC 25. </p><p></p><p>But only to conclude the feat isn't going to be used then. So the actual dpr number should not be included in the "average dpr". Not saying you make this mistake, but I have seen it been made.</p><p></p><p>The next step, then. Yes, above the cutoff point "it is clear and unquestioned that the times when the -5/+10 option isn't used that the +2 strength has superior DPR, since it is both more accurate and more damaging".</p><p></p><p>Absolutely true. But it is also unquestionably true that the difference here is slight, since we're talking about -1 to hit and -1 to damage. </p><p></p><p>So if the the feat, when it does turn on (below the cutoff point), provides a much larger benefit than what is lost when it is not turned on, then the feat can still provide a massive benefit. </p><p></p><p>And the way to calculate this isn't simply to pit the gains from AC 11 and 12, say, against the losses from AC 18 and 19 (again, very simplified).</p><p></p><p>But it is to gauge the number of rounds where you are attacking something with AC 11 and 12, versus the number of rounds where you attack something with AC 18 or 19. And remember, each round vs AC 11 covers a lot of rounds vs AC 19, simply because the gain vs AC 11 is much larger than the loss vs AC 19. (Again, in our ruthlessly simplified scenario only used to make my point come across) </p><p></p><p><em>It is to this point few if even one analysis has reached. And any analysis that doesn't get here is simply not a good basis for discussion and evaluation.</em></p><p></p><p>It is now that I am telling you and everybody else that a correctly played GWM or SS character will dominate big in many cases, while not suffering especially much in some.</p><p></p><p>First thing: the cutoff point is not as low as the straight-forward analysis would have you believe. </p><p></p><p>So you can't dismiss the claim simply by saying "sure against zombies it's great". At higher levels (where the feat really start coming into its own, since its damage potential is no longer 8,5 or even 17 points of damage, but 25 or even more) many monsters still have AC lower than 15. And against monsters with AC near or past the cutoff point, you can employ a long list of boosters whose effects are balooned by this feat. </p><p></p><p>Taken by itself, something like the bonus given by Bards or Battlemasters or Clerics seem decent enough. Or advantage (from any of a great number of choices). But when combined with the ability to deal +10 damage, the balance is blown clean out the water.</p><p></p><p>Then it's no longer just weak or clumsy monsters you gain a hefty damage bonus against, but many monsters.</p><p></p><p>So many in fact, that if you're a martial character that does not choose either of these feats, you will have to resign yourself to being severely outdamaged in way too many fights.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 6916597, member: 12731"] Ah, okay. Yes of course you should calculate the dpr against, say, AC 25. But only to conclude the feat isn't going to be used then. So the actual dpr number should not be included in the "average dpr". Not saying you make this mistake, but I have seen it been made. The next step, then. Yes, above the cutoff point "it is clear and unquestioned that the times when the -5/+10 option isn't used that the +2 strength has superior DPR, since it is both more accurate and more damaging". Absolutely true. But it is also unquestionably true that the difference here is slight, since we're talking about -1 to hit and -1 to damage. So if the the feat, when it does turn on (below the cutoff point), provides a much larger benefit than what is lost when it is not turned on, then the feat can still provide a massive benefit. And the way to calculate this isn't simply to pit the gains from AC 11 and 12, say, against the losses from AC 18 and 19 (again, very simplified). But it is to gauge the number of rounds where you are attacking something with AC 11 and 12, versus the number of rounds where you attack something with AC 18 or 19. And remember, each round vs AC 11 covers a lot of rounds vs AC 19, simply because the gain vs AC 11 is much larger than the loss vs AC 19. (Again, in our ruthlessly simplified scenario only used to make my point come across) [I]It is to this point few if even one analysis has reached. And any analysis that doesn't get here is simply not a good basis for discussion and evaluation.[/I] It is now that I am telling you and everybody else that a correctly played GWM or SS character will dominate big in many cases, while not suffering especially much in some. First thing: the cutoff point is not as low as the straight-forward analysis would have you believe. So you can't dismiss the claim simply by saying "sure against zombies it's great". At higher levels (where the feat really start coming into its own, since its damage potential is no longer 8,5 or even 17 points of damage, but 25 or even more) many monsters still have AC lower than 15. And against monsters with AC near or past the cutoff point, you can employ a long list of boosters whose effects are balooned by this feat. Taken by itself, something like the bonus given by Bards or Battlemasters or Clerics seem decent enough. Or advantage (from any of a great number of choices). But when combined with the ability to deal +10 damage, the balance is blown clean out the water. Then it's no longer just weak or clumsy monsters you gain a hefty damage bonus against, but many monsters. So many in fact, that if you're a martial character that does not choose either of these feats, you will have to resign yourself to being severely outdamaged in way too many fights. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Do DM's feel that Sharpshooter & Great Weapon Master overpowered?
Top