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General Tabletop Discussion
*Dungeons & Dragons
Do DM's feel that Sharpshooter & Great Weapon Master overpowered?
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<blockquote data-quote="Ovinomancer" data-source="post: 6920005" data-attributes="member: 16814"><p>This touches exactly what I was saying, though -- you look at the other rules and see if they're a problem in other circumstances. Advantage isn't, because few other things impose penalties for benefits as mechanically, so advantage doesn't interact with them the same way. Similarly bless and Bardic inspiration don't function poorly with other things, and only cause issues with GWM/SS because of the floor issues (without those, everyone would get the same benefit, whereas with them, the penalty takers have a path to negate the penalties). It's really the interaction with GWM/SS -5/+10 abilities. Is that broken? That's a judgement call and depends on how your games work out. Is it a clear unintended interaction that can greatly reduce the cost of the ability? Appears so. Is the problem advantage or bless or inspiration? Those work in other circumstances without issue, and it's only the interaction with the unique mechanical penalty/bonus that seems to cause the issue. So, then, the one thing that has that kind of penalty/bonus interaction is the culprit, because you can't get that kind of interaction if you take it out of the mix. Again, does this mean it's broken? No, still a judgement call. But it does mean that arguments it could be anything fall a bit flat. The -5/+10 interact is a poor design, imo, given the structure of the system. We'd have been better off with something else, but I'm not prepared to universally say that it's so bad it's broken. </p><p></p><p>My argument is be aware of how it actually works -- where it can be negated and how -- and play your game accordingly.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 6920005, member: 16814"] This touches exactly what I was saying, though -- you look at the other rules and see if they're a problem in other circumstances. Advantage isn't, because few other things impose penalties for benefits as mechanically, so advantage doesn't interact with them the same way. Similarly bless and Bardic inspiration don't function poorly with other things, and only cause issues with GWM/SS because of the floor issues (without those, everyone would get the same benefit, whereas with them, the penalty takers have a path to negate the penalties). It's really the interaction with GWM/SS -5/+10 abilities. Is that broken? That's a judgement call and depends on how your games work out. Is it a clear unintended interaction that can greatly reduce the cost of the ability? Appears so. Is the problem advantage or bless or inspiration? Those work in other circumstances without issue, and it's only the interaction with the unique mechanical penalty/bonus that seems to cause the issue. So, then, the one thing that has that kind of penalty/bonus interaction is the culprit, because you can't get that kind of interaction if you take it out of the mix. Again, does this mean it's broken? No, still a judgement call. But it does mean that arguments it could be anything fall a bit flat. The -5/+10 interact is a poor design, imo, given the structure of the system. We'd have been better off with something else, but I'm not prepared to universally say that it's so bad it's broken. My argument is be aware of how it actually works -- where it can be negated and how -- and play your game accordingly. [/QUOTE]
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Community
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Do DM's feel that Sharpshooter & Great Weapon Master overpowered?
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