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Do DM's feel that Sharpshooter & Great Weapon Master overpowered?
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<blockquote data-quote="Ovinomancer" data-source="post: 6923134" data-attributes="member: 16814"><p>I don't recall anyone saying anything of the kind.</p><p></p><p></p><p>Ah, more out of context quoting that distorts the fact that I was addressing the specific case of choosing monsters for the express purpose of moderating the feats. This is clearly misrepresenting me with selective editing. Also, it takes more work to selectively edit, so I don't understand why you feel the need except to mischaracterize.</p><p></p><p></p><p>So, your argument is that it's very easy for a first time DM to change things on the fly to create a good game. That flies against all experience for everyone. First time DMs already have a hard enough time engaging successfully with the rules with the expectation that the rules do a good enough job. Now you say that they should also be good enough at the start to figure out where rules don't necessarily work as expected and may disrupt their expected experience? Sorry, I can't agree that it's blithely easy to DM a game. I've been DMing for decades, now, and I can do it, but I sucked at it when I started. Like sucked bad. My first game was a trainwreck. And I haven't seen anything that suggests that this is not the usual.</p><p></p><p></p><p>Do you think I'm your parent, or that I have as much influence on your life as your parents? I'm flattered, but no.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 6923134, member: 16814"] I don't recall anyone saying anything of the kind. Ah, more out of context quoting that distorts the fact that I was addressing the specific case of choosing monsters for the express purpose of moderating the feats. This is clearly misrepresenting me with selective editing. Also, it takes more work to selectively edit, so I don't understand why you feel the need except to mischaracterize. So, your argument is that it's very easy for a first time DM to change things on the fly to create a good game. That flies against all experience for everyone. First time DMs already have a hard enough time engaging successfully with the rules with the expectation that the rules do a good enough job. Now you say that they should also be good enough at the start to figure out where rules don't necessarily work as expected and may disrupt their expected experience? Sorry, I can't agree that it's blithely easy to DM a game. I've been DMing for decades, now, and I can do it, but I sucked at it when I started. Like sucked bad. My first game was a trainwreck. And I haven't seen anything that suggests that this is not the usual. Do you think I'm your parent, or that I have as much influence on your life as your parents? I'm flattered, but no. [/QUOTE]
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Do DM's feel that Sharpshooter & Great Weapon Master overpowered?
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