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Do DM's feel that Sharpshooter & Great Weapon Master overpowered?
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<blockquote data-quote="Ovinomancer" data-source="post: 6923314" data-attributes="member: 16814"><p>Mea culpa. For some reason, I read it as a 20th fighter, and that stuck for the attack bonus even when I realized you said 12th. You are correct. But the critical range increase was left out, which bring it up to 22.73. 4 DPR less against an optimized for Eldritch Blast exploitation build isn't bad.</p><p></p><p>Distant Spell and Spell Sniper do the same thing -- double a spell's range. They don't stack, whatever Crawford said. For some reason, I had forgotten the wording on Eldritch Spear, and thought it also doubled, but you are correct, it changes the range, which than allows spell sniper to double it to 600'. And if you quicken the spell, you should use the fighter's action surge as well. And the warsorc doesn't have full spellcasting -- he's short 2 levels. Warlock levels don't stack with Sorcerer levels for slot determination. The warsorc will always be 2 levels behind in spell levels he can cast compared to a full caster.</p><p></p><p>Same. At 12th, 2 attacks, 1d8+1d6+9 (no magic bow) for the first and 2d8+1d6+9 for the second (or vice versa, if already wounded at the start of the round). That's 17 on the first and 21.5 on the second, with the same hit chances at the fighter (65/5), for 30.98 per round. vs dragons. Against non-dragons, it's still 22.38</p><p></p><p>But, yeah, the warsorc build does it's shtick very well. That's not exactly a good counterargument -- that a trick build leveraging every synergy it can is an reason to not address the bentness of sharpshooter. It's a good reason to look at spell sniper, though. Double damage or ignore cover -- you choose each casting. If you can't tell, I think ranged combat is badly broken in 5e. It's a clearly superior choice, and you can almost completely remove the few drawbacks with feats (cover, range disadvantage, melee disadvantage). That wasn't well done.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 6923314, member: 16814"] Mea culpa. For some reason, I read it as a 20th fighter, and that stuck for the attack bonus even when I realized you said 12th. You are correct. But the critical range increase was left out, which bring it up to 22.73. 4 DPR less against an optimized for Eldritch Blast exploitation build isn't bad. Distant Spell and Spell Sniper do the same thing -- double a spell's range. They don't stack, whatever Crawford said. For some reason, I had forgotten the wording on Eldritch Spear, and thought it also doubled, but you are correct, it changes the range, which than allows spell sniper to double it to 600'. And if you quicken the spell, you should use the fighter's action surge as well. And the warsorc doesn't have full spellcasting -- he's short 2 levels. Warlock levels don't stack with Sorcerer levels for slot determination. The warsorc will always be 2 levels behind in spell levels he can cast compared to a full caster. Same. At 12th, 2 attacks, 1d8+1d6+9 (no magic bow) for the first and 2d8+1d6+9 for the second (or vice versa, if already wounded at the start of the round). That's 17 on the first and 21.5 on the second, with the same hit chances at the fighter (65/5), for 30.98 per round. vs dragons. Against non-dragons, it's still 22.38 But, yeah, the warsorc build does it's shtick very well. That's not exactly a good counterargument -- that a trick build leveraging every synergy it can is an reason to not address the bentness of sharpshooter. It's a good reason to look at spell sniper, though. Double damage or ignore cover -- you choose each casting. If you can't tell, I think ranged combat is badly broken in 5e. It's a clearly superior choice, and you can almost completely remove the few drawbacks with feats (cover, range disadvantage, melee disadvantage). That wasn't well done. [/QUOTE]
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Do DM's feel that Sharpshooter & Great Weapon Master overpowered?
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