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Do druids and rangers make the wilderness too freindly?
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<blockquote data-quote="Elf Witch" data-source="post: 6038493" data-attributes="member: 9037"><p>People die all the time when a storm catches them unawares, And without modern technology how is a parry supposed to know if that is a thunderstorm brewing or a full fledged hurricane. Or is just a snow storm or blizzard. </p><p></p><p>Lighting strikes kill many people. Now granted in DnD because of the way hit points are done a high level PC would just stand there and giggle over being struck by lighting.</p><p></p><p>Even experienced hikers get lost and there are different kinds of wilderness a jungle is going to be a lot tougher to make it through because of the heat and the thickness of the vegetation. There is also dangers of thick mud, quicksand. The animals are often more dangerous and it is very easy to get lost. </p><p></p><p>Animals can be a serious threat to lower level PCs we had an encounter with a croc who killed a party member he got hold the dwarf grappled him dragged him underwater and he drowned and he lost his leg. We got his body back minus the leg which he didn't really mind because he decided he was going to have someone make him a peg leg with expeditious retreat cast on it.After we got him raised.</p><p></p><p>I have a lot of country folk in my family a lot of hunters and they respect nature they don't fear it but they do know that it can turn on you and bite you in the rear if you are not prepared. One of my cousins is forest ranger and every season there is always some city person who gets in trouble and in over their head. </p><p></p><p>Now in most of my games the rogues, mages, cleric, fighters usually come from more urban areas and don't tend to have that kind of experience and if they don't take precautions like hiring a guide or learning what they need to do to make the journey safely I use it against them the same way I would if they took on a monster in his lair without bothering to do any prep.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 6038493, member: 9037"] People die all the time when a storm catches them unawares, And without modern technology how is a parry supposed to know if that is a thunderstorm brewing or a full fledged hurricane. Or is just a snow storm or blizzard. Lighting strikes kill many people. Now granted in DnD because of the way hit points are done a high level PC would just stand there and giggle over being struck by lighting. Even experienced hikers get lost and there are different kinds of wilderness a jungle is going to be a lot tougher to make it through because of the heat and the thickness of the vegetation. There is also dangers of thick mud, quicksand. The animals are often more dangerous and it is very easy to get lost. Animals can be a serious threat to lower level PCs we had an encounter with a croc who killed a party member he got hold the dwarf grappled him dragged him underwater and he drowned and he lost his leg. We got his body back minus the leg which he didn't really mind because he decided he was going to have someone make him a peg leg with expeditious retreat cast on it.After we got him raised. I have a lot of country folk in my family a lot of hunters and they respect nature they don't fear it but they do know that it can turn on you and bite you in the rear if you are not prepared. One of my cousins is forest ranger and every season there is always some city person who gets in trouble and in over their head. Now in most of my games the rogues, mages, cleric, fighters usually come from more urban areas and don't tend to have that kind of experience and if they don't take precautions like hiring a guide or learning what they need to do to make the journey safely I use it against them the same way I would if they took on a monster in his lair without bothering to do any prep. [/QUOTE]
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Do druids and rangers make the wilderness too freindly?
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