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*Pathfinder & Starfinder
Do familiars grant "real" Alertness?
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<blockquote data-quote="drnuncheon" data-source="post: 350427" data-attributes="member: 96"><p>No, but you can't use the feat (or any feats that depend on it) because you are no longer dextrous enough to dodge effectively.</p><p></p><p></p><p></p><p>No, but you can't use the feat (or any feats that depend on it) because you are no longer dextrous enough to dodge effectively.</p><p></p><p></p><p></p><p>Since the answer is not yes, this is simple - as soon as your dex comes back above 13, you can again use the feat(s) in question.</p><p></p><p></p><p></p><p>The headband is ugly. Where do you draw the line? What if you drink a potion that raises your int, or cast an extended spell every morning? Do you really want to keep track of which skill ranks were gained with "bonus" Int points, at all the different levels?</p><p></p><p></p><p></p><p>Sure, you have the knowledge of how to do them. But having the knowledge does not necessarily mean having the ability to perform them. </p><p></p><p>You could have Ambidexterity and all the Two-Weapon Fighting feats, but they won't help you if you have lost a hand. The feat prerequisites are similar, if not as drastic: You need to have a certain level of physical strength to be able to drop someone and continue the blow to hit someone else - even if you know the trick, if you're not strong enough to pull it off, the knowledge does you no good. You might know lots of parrying techniques (Expertise) but if you can't think fast enough to use them (Int under 13) then they'll do you no good in a fight. </p><p></p><p>J</p></blockquote><p></p>
[QUOTE="drnuncheon, post: 350427, member: 96"] No, but you can't use the feat (or any feats that depend on it) because you are no longer dextrous enough to dodge effectively. No, but you can't use the feat (or any feats that depend on it) because you are no longer dextrous enough to dodge effectively. Since the answer is not yes, this is simple - as soon as your dex comes back above 13, you can again use the feat(s) in question. The headband is ugly. Where do you draw the line? What if you drink a potion that raises your int, or cast an extended spell every morning? Do you really want to keep track of which skill ranks were gained with "bonus" Int points, at all the different levels? Sure, you have the knowledge of how to do them. But having the knowledge does not necessarily mean having the ability to perform them. You could have Ambidexterity and all the Two-Weapon Fighting feats, but they won't help you if you have lost a hand. The feat prerequisites are similar, if not as drastic: You need to have a certain level of physical strength to be able to drop someone and continue the blow to hit someone else - even if you know the trick, if you're not strong enough to pull it off, the knowledge does you no good. You might know lots of parrying techniques (Expertise) but if you can't think fast enough to use them (Int under 13) then they'll do you no good in a fight. J [/QUOTE]
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Community
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Do familiars grant "real" Alertness?
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