Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Dungeons & Dragons
Do Fighters Still Suck?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Istbor" data-source="post: 6728969" data-attributes="member: 6801670"><p>I have seen a couple of fights so far, however my amount of playtime is far far less than yours. 14 hours a week? Really? Anyhow, back on topic. </p><p></p><p>One Battlemaster fighter and one Eldritch Knight. Both seemed to contribute plenty to their respective campaigns. One had thought about multi-classing into bard but ended up staying full fighter (to level 13). </p><p></p><p>I always wonder though Zard, your groups just seem to DPR centric. I don't have that feel at any of my tables. I haven't even seen one person go for a polearm weapon to get the feat eventually. Something that I think is pretty strong for melee as you have also said. </p><p></p><p>The battlemaster did take Great weapon mastery though and kicked some pa-toot with it. Fights that he took out all the stops, he did large amounts of damage in. </p><p></p><p>In terms of what other melee classes are played, I am seeing a lot of barbarians. People seem all over the resistances to damage. Kind of say honestly, I want to see at least one berserker... </p><p></p><p>I did see both a ranger and a paladin played in my groups. The ranger (lvl 7) did very well and very much enjoyed his character. The paladin(lvl 7), I think there was a disconnect with how the paladin worked for that player. He came away not liking it a lot. In contrast, I enjoyed it greatly while playing in Iserith's Roll20 transcript campaign. </p><p></p><p>I do have a rogue in the Out of the Abyss campaign that I just started running. Already did a sweet sneak attack and he is fully enjoying it (lvl 2).</p><p></p><p>Party one: (lvl 7)</p><p>Paladin (devotion)</p><p>Ranger (Hunter)</p><p>Fighter (battlemaster)</p><p>Sorcerer (dragon)</p><p>Cleric (tempest)</p><p>Barbarian (totem)</p><p></p><p>Party 2: (finished at lvl 11)</p><p>Barbarian (totem)</p><p>Fighter (Eldritch)</p><p>Warlock (blade)</p><p>Ranger (Hunter)</p><p></p><p>Party 3: (lvl 2) </p><p>Bard</p><p>Barbarian (plans on totem)</p><p>Fighter</p><p>Rogue</p><p>Druid</p><p></p><p>My opinion is that it doesn't suck, nor does it outshine any other class. I have seen a lot more of class testing going on than in previous editions. Melee comfortable players are playing spell casters and ranged heroes. The same can be said with players that I have seen traditionally gravitate to ranged or magic using classes. </p><p></p><p>Again though, seeing a lot more of the barbarian class than ever before. </p><p></p><p>I agree with your point on two-weapon fighting also. Not seeing a lot of use. Makes me sad, that was one of my old favorites and it just feels very 'Meh' once you obtain a certain lvl, and especially if you have other valuable things to spend bonus on.</p></blockquote><p></p>
[QUOTE="Istbor, post: 6728969, member: 6801670"] I have seen a couple of fights so far, however my amount of playtime is far far less than yours. 14 hours a week? Really? Anyhow, back on topic. One Battlemaster fighter and one Eldritch Knight. Both seemed to contribute plenty to their respective campaigns. One had thought about multi-classing into bard but ended up staying full fighter (to level 13). I always wonder though Zard, your groups just seem to DPR centric. I don't have that feel at any of my tables. I haven't even seen one person go for a polearm weapon to get the feat eventually. Something that I think is pretty strong for melee as you have also said. The battlemaster did take Great weapon mastery though and kicked some pa-toot with it. Fights that he took out all the stops, he did large amounts of damage in. In terms of what other melee classes are played, I am seeing a lot of barbarians. People seem all over the resistances to damage. Kind of say honestly, I want to see at least one berserker... I did see both a ranger and a paladin played in my groups. The ranger (lvl 7) did very well and very much enjoyed his character. The paladin(lvl 7), I think there was a disconnect with how the paladin worked for that player. He came away not liking it a lot. In contrast, I enjoyed it greatly while playing in Iserith's Roll20 transcript campaign. I do have a rogue in the Out of the Abyss campaign that I just started running. Already did a sweet sneak attack and he is fully enjoying it (lvl 2). Party one: (lvl 7) Paladin (devotion) Ranger (Hunter) Fighter (battlemaster) Sorcerer (dragon) Cleric (tempest) Barbarian (totem) Party 2: (finished at lvl 11) Barbarian (totem) Fighter (Eldritch) Warlock (blade) Ranger (Hunter) Party 3: (lvl 2) Bard Barbarian (plans on totem) Fighter Rogue Druid My opinion is that it doesn't suck, nor does it outshine any other class. I have seen a lot more of class testing going on than in previous editions. Melee comfortable players are playing spell casters and ranged heroes. The same can be said with players that I have seen traditionally gravitate to ranged or magic using classes. Again though, seeing a lot more of the barbarian class than ever before. I agree with your point on two-weapon fighting also. Not seeing a lot of use. Makes me sad, that was one of my old favorites and it just feels very 'Meh' once you obtain a certain lvl, and especially if you have other valuable things to spend bonus on. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Do Fighters Still Suck?
Top