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General Tabletop Discussion
*Dungeons & Dragons
Do Fighters Still Suck?
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<blockquote data-quote="MYV" data-source="post: 6729546" data-attributes="member: 6801591"><p>I've played a fighter for most of my D&D career, spawning from 1st edition to 5th.</p><p></p><p>While paladins and barbarians fill a role and are quite powerful this time around, fighters are absolute monsters.</p><p>The require some optional rules tho.</p><p>for example the really shine with feats, since they have the chance to pick up a few, opposed to other classes... </p><p>the can easily max stats before other classes</p><p></p><p>if you use the flanking rules they become ridonkulous.</p><p>imagin a battlemaster, greatsword fighting with the feats, with advantage.... hes ALWAYS gonna use the -5+10 feature and is gonna get more attacks (both superior extra attack and feats like sentinel and polearm master). his dmg is gonna be like at least double the dmg of a paladin.... on a regular basis</p><p>the paladin can burst once or twice, but the fighter can too with his action surge</p><p>I've had rounds of advantage vs a prone target where i "power attacked" with action surge more that 8 attacks (3+3+reaction+bonus); to get close to that a paladin needs to pop most resources. A fighter can do it every short rest.</p><p></p><p>The sinergy between the manouver precision attack, the GWF feat and multiple attacks is very high, and outdamges anything.</p><p>Add to this high defenses from AC and defensive feats (remeber a human fighter can max both str and con and still get 4 feats).</p><p></p><p>IMO fighters are only going to get better as they add feats in new content</p></blockquote><p></p>
[QUOTE="MYV, post: 6729546, member: 6801591"] I've played a fighter for most of my D&D career, spawning from 1st edition to 5th. While paladins and barbarians fill a role and are quite powerful this time around, fighters are absolute monsters. The require some optional rules tho. for example the really shine with feats, since they have the chance to pick up a few, opposed to other classes... the can easily max stats before other classes if you use the flanking rules they become ridonkulous. imagin a battlemaster, greatsword fighting with the feats, with advantage.... hes ALWAYS gonna use the -5+10 feature and is gonna get more attacks (both superior extra attack and feats like sentinel and polearm master). his dmg is gonna be like at least double the dmg of a paladin.... on a regular basis the paladin can burst once or twice, but the fighter can too with his action surge I've had rounds of advantage vs a prone target where i "power attacked" with action surge more that 8 attacks (3+3+reaction+bonus); to get close to that a paladin needs to pop most resources. A fighter can do it every short rest. The sinergy between the manouver precision attack, the GWF feat and multiple attacks is very high, and outdamges anything. Add to this high defenses from AC and defensive feats (remeber a human fighter can max both str and con and still get 4 feats). IMO fighters are only going to get better as they add feats in new content [/QUOTE]
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Do Fighters Still Suck?
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