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General Tabletop Discussion
*Pathfinder & Starfinder
Do foes and PCs understand consequences?
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<blockquote data-quote="Prestidigitalis" data-source="post: 4402749" data-attributes="member: 74496"><p>I agree with firesnakearies -- that post reads almost like something out of a DMG -- the use of tactical knowledge of powers is a judgment call, depending on the nature of the creature.</p><p></p><p>To me the question is how to judge the border cases, the ones that could go either way. Specifically, how does the creature react the first time they have to make that tactical choice? </p><p></p><p>And my answer to that is to follow the spirit of 4e: "Yes".</p><p></p><p>The players want their attacks to work, and they are more likely to feel that their attacks work if the effect of the attack is visible and visceral. What is going to be more fun for the player? The case where the player gets to make that opportunity attack, or the extra damage kicks in.</p><p></p><p>I take it as a given that experience is a fine teacher, and that the result of the first tactical choice will shape the choice the next time it comes up. So the creature will be much less likely to make the same choice again if the player <em>hits</em> with the opportunity attack, but much <em>more</em> likely to if the player <em>misses</em>.</p><p></p><p>Again, I'm just referring to the border cases here. The brainless zombie will probably attack aggressively regardless of circumstances, and the thousand-year-old Lich will probably act cautiously in order to live (sic) to fight another day.</p></blockquote><p></p>
[QUOTE="Prestidigitalis, post: 4402749, member: 74496"] I agree with firesnakearies -- that post reads almost like something out of a DMG -- the use of tactical knowledge of powers is a judgment call, depending on the nature of the creature. To me the question is how to judge the border cases, the ones that could go either way. Specifically, how does the creature react the first time they have to make that tactical choice? And my answer to that is to follow the spirit of 4e: "Yes". The players want their attacks to work, and they are more likely to feel that their attacks work if the effect of the attack is visible and visceral. What is going to be more fun for the player? The case where the player gets to make that opportunity attack, or the extra damage kicks in. I take it as a given that experience is a fine teacher, and that the result of the first tactical choice will shape the choice the next time it comes up. So the creature will be much less likely to make the same choice again if the player [I]hits[/I] with the opportunity attack, but much [I]more[/I] likely to if the player [I]misses[/I]. Again, I'm just referring to the border cases here. The brainless zombie will probably attack aggressively regardless of circumstances, and the thousand-year-old Lich will probably act cautiously in order to live (sic) to fight another day. [/QUOTE]
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Do foes and PCs understand consequences?
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