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Do highly unique characters still get a bad rep; and: how to give them room to exist?
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<blockquote data-quote="TiQuinn" data-source="post: 9347353" data-attributes="member: 4871"><p>Exactly this. I've played all human games before because of the setting that the game was in. I've restricted abilities and classes and feats, and the like at various times, and been a player in those types of games as well. The key is being above board at the start of the game about what you want to do, and sell your group on the idea, and work with them.</p><p></p><p>But keep in mind, the post that I was responding to was one of those "KEEP THOSE PLAYERS IN LINE OR THEY'LL RUN ALL OVER YOU" imaginations, and frankly, the only time I've seen that was when the DM was trying to play a gotcha campaign and NOT being transparent about expectations.</p></blockquote><p></p>
[QUOTE="TiQuinn, post: 9347353, member: 4871"] Exactly this. I've played all human games before because of the setting that the game was in. I've restricted abilities and classes and feats, and the like at various times, and been a player in those types of games as well. The key is being above board at the start of the game about what you want to do, and sell your group on the idea, and work with them. But keep in mind, the post that I was responding to was one of those "KEEP THOSE PLAYERS IN LINE OR THEY'LL RUN ALL OVER YOU" imaginations, and frankly, the only time I've seen that was when the DM was trying to play a gotcha campaign and NOT being transparent about expectations. [/QUOTE]
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Do highly unique characters still get a bad rep; and: how to give them room to exist?
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