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General Tabletop Discussion
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Do highly unique characters still get a bad rep; and: how to give them room to exist?
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<blockquote data-quote="Lanefan" data-source="post: 9347366" data-attributes="member: 29398"><p>Yep, pretty much this.</p><p></p><p>My only issue if-when a player intentionally sets out to play something bizarre is that others will want to do likewise, leading to a party of even-greater-scale misfits in the setting than would already be the case while at the same time rather defeating the point of playing something unique.</p><p></p><p>And so, I gate the bizarre stuff behind dice rolls; meaning that when something odd does come up it really will stand out. </p><p></p><p>One character in my current game, for example, ended up through said rolls as a bizarre cross between a Hobbit and an Ent (or just a Hobbit that really went nuts on the Entdraught!); nearly 7' tall, built roughly like Shaq, with always-on barkskin and real problems fitting in to any society. And, being part-Hobbit, of course it's also an always-on eating machine.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 9347366, member: 29398"] Yep, pretty much this. My only issue if-when a player intentionally sets out to play something bizarre is that others will want to do likewise, leading to a party of even-greater-scale misfits in the setting than would already be the case while at the same time rather defeating the point of playing something unique. And so, I gate the bizarre stuff behind dice rolls; meaning that when something odd does come up it really will stand out. One character in my current game, for example, ended up through said rolls as a bizarre cross between a Hobbit and an Ent (or just a Hobbit that really went nuts on the Entdraught!); nearly 7' tall, built roughly like Shaq, with always-on barkskin and real problems fitting in to any society. And, being part-Hobbit, of course it's also an always-on eating machine. [/QUOTE]
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Do highly unique characters still get a bad rep; and: how to give them room to exist?
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